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Unreal Engine 5.6 has been officially released. Introducing Control Rig Physics, in-engine MetaHuman Creator, and new tools for running games at 60 FPS on current-gen consoles:

54,548 просмотров • 1 год назад •via X (Twitter)

Комментарии: 7

Фото профиля Ajinkya 🕹️
Ajinkya 🕹️1 год назад

Finally Metahuman character creator is part of the Editor and no need to open a browser now. I think this character can also be exported to other engines

Фото профиля Solarsuit.Games
Solarsuit.Games1 год назад

🤠 We're a small indie team making a Space Western game that mix together cRPGs like the original Fallout and top-down shooters like Ruiner. Featuring real-time combat, organic roleplay, and a deep narrative with different endings 🚀 👉 Wishlist on Steam

Фото профиля hry
hry1 год назад

is the `tools for running games at 60 FPS on current-gen consoles` just more ghosting?

Фото профиля Baked Brooks Koepka
Baked Brooks Koepka1 год назад

Incredible, no idea what any of this means tho

Фото профиля 𝑬𝒗𝒆 𝑶𝒍𝒗𝒆𝒅
𝑬𝒗𝒆 𝑶𝒍𝒗𝒆𝒅1 год назад

compared to @RockstarGames 's Rage9 new engine ?

Фото профиля NinjaGaiden
NinjaGaiden1 год назад

How do you use the new Unreal Animation Framework

Фото профиля Kagutsuchi
Kagutsuchi1 год назад

Can’t wait to see how new games are going to look.

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