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Unreal Engine 5.6 has been officially released. Introducing Control Rig Physics, in-engine MetaHuman Creator, and new tools for running games at 60 FPS on current-gen consoles:

54,548 görüntüleme • 1 yıl önce •via X (Twitter)

7 Yorum

Ajinkya 🕹️ profil fotoğrafı
Ajinkya 🕹️1 yıl önce

Finally Metahuman character creator is part of the Editor and no need to open a browser now. I think this character can also be exported to other engines

Solarsuit.Games profil fotoğrafı
Solarsuit.Games1 yıl önce

🤠 We're a small indie team making a Space Western game that mix together cRPGs like the original Fallout and top-down shooters like Ruiner. Featuring real-time combat, organic roleplay, and a deep narrative with different endings 🚀 👉 Wishlist on Steam

hry profil fotoğrafı
hry1 yıl önce

is the `tools for running games at 60 FPS on current-gen consoles` just more ghosting?

Baked Brooks Koepka profil fotoğrafı
Baked Brooks Koepka1 yıl önce

Incredible, no idea what any of this means tho

𝑬𝒗𝒆 𝑶𝒍𝒗𝒆𝒅 profil fotoğrafı
𝑬𝒗𝒆 𝑶𝒍𝒗𝒆𝒅1 yıl önce

compared to @RockstarGames 's Rage9 new engine ?

NinjaGaiden profil fotoğrafı
NinjaGaiden1 yıl önce

How do you use the new Unreal Animation Framework

Kagutsuchi profil fotoğrafı
Kagutsuchi1 yıl önce

Can’t wait to see how new games are going to look.

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