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Unreal Engine 5.8 ships today with experimental MCP server support: Your sources, your pipeline and your workflow—simply configure the MCP plugin and connect to any agent. Get familiar with the MCP server and the PCG Primitive Plugin today and see what teams can build together:

3,042,454 views • 3 months ago •via X (Twitter)

33 Comments

Adam Hill's profile picture
Adam Hill3 months ago

We’re gonna get GTA 7 before GTA 6 🎮

Teknium 🪽's profile picture
Teknium 🪽3 months ago

Will add to Hermes’ MCP catalog today

Stephan Ferraro's profile picture
Stephan Ferraro3 months ago

Thats exactly the right way how to implement AI in software. Provide MCP interfaces.

✮EWZine✮(Or maybe just X)'s profile picture
✮EWZine✮(Or maybe just X)3 months ago

We don't want AI in Unreal Engine. That just makes the AAA developers go the lazy route, fire their dev's and artists because a few commands on a gpt will do what they want [except lack the soul and creativity] for cheap.

Jeremy Sparks's profile picture
Jeremy Sparks3 months ago

I think games that generate full levels in real time will be the norm. Never ending games, and storylines so vast and complex you live many simultaneous lifetimes interdimensionally.

Mike Roberts's profile picture
Mike Roberts3 months ago

The SPEAR MCP for controlling the #UnrealEngine #UE5 is 10x faster, equally expressive, and is better grounded to entities a scene, due to drastically less context bloat and better ID rendering, relative to the official MCP released in UE 5.8 today.

ChrisUniverse 🗽's profile picture
ChrisUniverse 🗽3 months ago

I cannot believe wtf I am looking at! This is just absolutely fucking insane! A little kid with a dollar and a dream will soon build a multi billion dollar game/experience by himself at the age of 13

Ivan Fioravanti ᯅ's profile picture
Ivan Fioravanti ᯅ3 months ago

This is the dream of anyone out here! Being able to create our own world in 3D! AMAZING JOB!

VraserX e/acc's profile picture
VraserX e/acc3 months ago

Within 5 years, people will generate AAA level games for less than $100.

Kaizen's profile picture
Kaizen3 months ago

Fable 5 linked to Unreal and we don't need to wait for Rockstar anymore..

I Hate Censorship priv/acc's profile picture
I Hate Censorship priv/acc3 months ago

So you mean I could vibecode a video game

Thomas Linden's profile picture
Thomas Linden3 months ago

Now you can create faster than ever before, giving you even MORE time to not optimize your games.

sid ourradi's profile picture
sid ourradi3 months ago

Fable 5 + UE5.8 + MCP just gave AI agents native control of the engine 🔥 Solo devs are about to ship full games with one prompt. We’re so back.

Diego | AI 🚀 - e/acc's profile picture
Diego | AI 🚀 - e/acc3 months ago

Imagine this with Fable 5, it will be Unreal

SimWorld's profile picture
SimWorld3 months ago

Try out SimWorld Studio to connect any coding agents with UE. Building via coding:

Brandon Smith's profile picture
Brandon Smith3 months ago

Just sell the rights @EA to SimCity so we can can Sim City 5. Your company cannot be trusted after SimCity 2013.

FantasticMrSOL's profile picture
FantasticMrSOL3 months ago

This is amazing. These videogame nerds that are against ai don’t understand how this tech is going to make games even better than before. GTA type games take 10 years to make. With AI we can probably cut a lot of time off that. It will be reasonable pricing to develop a game now, more experimental games, teams don’t have to focus on what ”selling” due to risk of going bankrupt. Bring AI into gaming ! It’s a must for the future of this amazing entertainment business

Elliot Arledge's profile picture
Elliot Arledge3 months ago

this is mind blowing

Ken's profile picture
Ken3 months ago

this is awesome! @unity AI fucking sucks and costs money

robot 2.0's profile picture
robot 2.03 months ago

sorry but you are so far behind holy shit this is slop

TheLazyIndianTechie 🕹️'s profile picture
TheLazyIndianTechie 🕹️3 months ago

This is AI in gamedev done right.

Eric Henderson's profile picture
Eric Henderson3 months ago

Got it. Installed it. Worried about my agents building too much with it and getting locked in with your pricing models that are generous for indie developers but man I need more power.... More tools... More automatic have asset creation...

🔥GameDevMicah🔥UE6's profile picture
🔥GameDevMicah🔥UE63 months ago

@Milpixtwit EPIC!!!

Netoboomin's profile picture
Netoboomin3 months ago

🤢🤮

Religion is poison's profile picture
Religion is poison3 months ago

This looks like the future of world building

Yev's profile picture
Yev3 months ago

what’s the point? what’s the gameplay from this? congrats you made a city blockout…

Yaeko's profile picture
Yaeko3 months ago

Cant wait for all the soulless games made with AI, but the feature is nice.

Glitter Gal's profile picture
Glitter Gal3 months ago

This is so exciting!!

BulletWilliam 🇺🇦Thank you masking and vaxing's profile picture
BulletWilliam 🇺🇦Thank you masking and vaxing3 months ago

AI slop engine.

Mattison Brooks's profile picture
Mattison Brooks3 months ago

We should be able to have two thoughts here: 1. For entry level designers that have a vision but maybe lack the dev practice or tools experience, this is a great way to build something cool. 2. There’s no way in hell AAA experienced devs should be relying on this at scale.

ns's profile picture
ns3 months ago

@AzFlin whatchu building fam

Niko's profile picture
Niko3 months ago

@Scobleizer so claude can build games now ?

Brooklyn!'s profile picture
Brooklyn!3 months ago

I know where my weekend's going

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