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Until now you could dynamically reposition image decals within the same object manually. Now you will be able to pick it up and reposition it anywhere maintaining the parameters (damage, color, emission, etc) #sanctuslibrary #b3d

41,059 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 6

Фото профиля pwebb
pwebb2 лет назад

Love your decal feature 👍👌 use it all the time. Is there a way to change the damage texture applied? Add like a burn effect, or water damage… that sort of thing?

Фото профиля Sanctus (sanctusxyz.bsky.social)
Sanctus (sanctusxyz.bsky.social)2 лет назад

Thank you! So far only the procedural damage and a decoloration. I will add more procedural damages and effects at some point.

Фото профиля Loris Quintana Art&Design
Loris Quintana Art&Design2 лет назад

does it work with our own images or just those of the addon?

Фото профиля Sanctus (sanctusxyz.bsky.social)
Sanctus (sanctusxyz.bsky.social)2 лет назад

it works with local images too. The button "Add Custom" let's you browse your disk and use any image you like.

Фото профиля austinrc2017
austinrc20172 лет назад

wow, I'll need to give this a go!

Фото профиля Charles Horwood
Charles Horwood2 лет назад

Ooooooooooo 😍, this is very cool indeed!!

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