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Until now you could dynamically reposition image decals within the same object manually. Now you will be able to pick it up and reposition it anywhere maintaining the parameters (damage, color, emission, etc) #sanctuslibrary #b3d
41,059 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 6

pwebb2 лет назад
Love your decal feature 👍👌 use it all the time. Is there a way to change the damage texture applied? Add like a burn effect, or water damage… that sort of thing?

Sanctus (sanctusxyz.bsky.social)2 лет назад
Thank you! So far only the procedural damage and a decoloration. I will add more procedural damages and effects at some point.

Loris Quintana Art&Design2 лет назад
does it work with our own images or just those of the addon?

Sanctus (sanctusxyz.bsky.social)2 лет назад
it works with local images too. The button "Add Custom" let's you browse your disk and use any image you like.

austinrc20172 лет назад
wow, I'll need to give this a go!

Charles Horwood2 лет назад
Ooooooooooo 😍, this is very cool indeed!!
