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Until now you could dynamically reposition image decals within the same object manually. Now you will be able to pick it up and reposition it anywhere maintaining the parameters (damage, color, emission, etc) #sanctuslibrary #b3d

41,059 görüntüleme • 2 yıl önce •via X (Twitter)

6 Yorum

pwebb profil fotoğrafı
pwebb2 yıl önce

Love your decal feature 👍👌 use it all the time. Is there a way to change the damage texture applied? Add like a burn effect, or water damage… that sort of thing?

Sanctus (sanctusxyz.bsky.social) profil fotoğrafı
Sanctus (sanctusxyz.bsky.social)2 yıl önce

Thank you! So far only the procedural damage and a decoloration. I will add more procedural damages and effects at some point.

Loris Quintana Art&Design profil fotoğrafı
Loris Quintana Art&Design2 yıl önce

does it work with our own images or just those of the addon?

Sanctus (sanctusxyz.bsky.social) profil fotoğrafı
Sanctus (sanctusxyz.bsky.social)2 yıl önce

it works with local images too. The button "Add Custom" let's you browse your disk and use any image you like.

austinrc2017 profil fotoğrafı
austinrc20172 yıl önce

wow, I'll need to give this a go!

Charles Horwood profil fotoğrafı
Charles Horwood2 yıl önce

Ooooooooooo 😍, this is very cool indeed!!

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