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Until now you could dynamically reposition image decals within the same object manually. Now you will be able to pick it up and reposition it anywhere maintaining the parameters (damage, color, emission, etc) #sanctuslibrary #b3d

41,059 次观看 • 2 年前 •via X (Twitter)

6 条评论

pwebb 的头像
pwebb2 年前

Love your decal feature 👍👌 use it all the time. Is there a way to change the damage texture applied? Add like a burn effect, or water damage… that sort of thing?

Sanctus (sanctusxyz.bsky.social) 的头像
Sanctus (sanctusxyz.bsky.social)2 年前

Thank you! So far only the procedural damage and a decoloration. I will add more procedural damages and effects at some point.

Loris Quintana Art&Design 的头像
Loris Quintana Art&Design2 年前

does it work with our own images or just those of the addon?

Sanctus (sanctusxyz.bsky.social) 的头像
Sanctus (sanctusxyz.bsky.social)2 年前

it works with local images too. The button "Add Custom" let's you browse your disk and use any image you like.

austinrc2017 的头像
austinrc20172 年前

wow, I'll need to give this a go!

Charles Horwood 的头像
Charles Horwood2 年前

Ooooooooooo 😍, this is very cool indeed!!

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