正在加载视频...

视频加载失败

Update! We just published our first plugin for C4D x RS but now also working with OCTANE. Not as fast as RS but it works :) Get it here: #gaussiansplats #redshift #octane #c4d #gspalt #gaussian #splatting #nerfs #render

8 条评论

Spenser Dickerson 的头像
Spenser Dickerson1 年前

Pretty killer! I swapped out the VM nodes in octane for attributes so they hold well regardless of the splat with the same names etc - tweaked the OSL with an added threshold and a few more open params for fun since the RS sprite has a threshold, and then used a channel merge node for the RGBs instead of the add nodes just to tidy up the octane shader a bit. Really great stuff though - I appreciate the public release 🤘

RedDeer.Games IR 的头像
RedDeer.Games IR2 年前

Our hottest launch of 2024 is here! 🔥 Who will take up the challenge of aerial duels? 🛩️ "Warhammer 40,000: Dakka Squadron" is available now on the Nintendo eShop! More info:

Neil Szymanski 的头像
Neil Szymanski1 年前

Hey Tactyc, any tips for the C4D redshift import? The best looking one I've got after a ton of tweaked Global Scale + Splat Scale is this. (downloaded from polycam)

TACTYC Studio GmbH & Co. KG 的头像
TACTYC Studio GmbH & Co. KG1 年前

Hey I will have a look at this soon! Denser clouds ( better scans) usually work better, and for faces i realized that you have to rather switch to an emissive material. But let me try it in the next days with the same sample!

Cory 的头像
Cory1 年前

Nice!

Jason M. Diaz 的头像
Jason M. Diaz1 年前

🤯🤯

Dani Planas 的头像
Dani Planas1 年前

amazing! the octane ready is in the actual realease?

TACTYC Studio GmbH & Co. KG 的头像
TACTYC Studio GmbH & Co. KG1 年前

Yes we included a separate file with an octane material that you can use instead of the RS one

相关视频