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Update! We just published our first plugin for C4D x RS but now also working with OCTANE. Not as fast as RS but it works :) Get it here: #gaussiansplats #redshift #octane #c4d #gspalt #gaussian #splatting #nerfs #render
24,247 просмотров • 1 год назад •via X (Twitter)
Комментарии: 8

Pretty killer! I swapped out the VM nodes in octane for attributes so they hold well regardless of the splat with the same names etc - tweaked the OSL with an added threshold and a few more open params for fun since the RS sprite has a threshold, and then used a channel merge node for the RGBs instead of the add nodes just to tidy up the octane shader a bit. Really great stuff though - I appreciate the public release 🤘

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Hey Tactyc, any tips for the C4D redshift import? The best looking one I've got after a ton of tweaked Global Scale + Splat Scale is this. (downloaded from polycam)

Hey I will have a look at this soon! Denser clouds ( better scans) usually work better, and for faces i realized that you have to rather switch to an emissive material. But let me try it in the next days with the same sample!

Nice!

🤯🤯

amazing! the octane ready is in the actual realease?

Yes we included a separate file with an octane material that you can use instead of the RS one
