Loading video...

Video Failed to Load

Go Home

Vertex Animation Textures, now an example in PlayCanvas 🧵 Rather than animate a skeleton per character, we bake every vertex position and normal into a texture and let the vertex shader interpolate between frames. 10,000 characters. One instanced draw call.

46,700 views • 3 months ago •via X (Twitter)

0 Comments

No comments available

Comments from the original post will appear here

Related Videos