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VFX Breakdown: how we used AI depth maps + Houdini / Maya comping workflow on my last project

103,531 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von JAK BANNON
JAK BANNONvor 1 Jahr

The final product

Profilbild von Yang
Yangvor 1 Jahr

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Profilbild von justin kaminuma
justin kaminumavor 1 Jahr

@cerspense i think this is a good example of the correct use of AI as a creative tool

Profilbild von JAK BANNON
JAK BANNONvor 1 Jahr

@cerspense Thanks justin, made it super helpful for our vfx team to get more information from just 2D live action shots

Profilbild von Sentigen
Sentigenvor 1 Jahr

@cerspense This is so dope! We're interested in hiring you for some marketing materials if you are available. Check your dms!

Profilbild von Spookie Racoon
Spookie Racoonvor 1 Jahr

@cerspense That's kinda shit. Could have easily done that with basic shatter effect and Trapcode in the mid-00s in AE on your home PC. Fucking over-complicating a process to create mid-visuals and bragging about having a shit imagination. Music vids used to ballsy. Now it's just garbage.

Profilbild von Sabih
Sabihvor 1 Jahr

@cerspense What did you use to generate the AI depth maps? Surprisingly accurate

Profilbild von Dave Clark
Dave Clarkvor 1 Jahr

@cerspense 🎬🔥

Profilbild von Joan Planas
Joan Planasvor 1 Jahr

@cerspense Mira @hectorVFX a lo mejor te interesa ver cómo han usado la IA aquí👆🏻

Profilbild von COURT
COURTvor 1 Jahr

@cerspense Earned a follow

Profilbild von Louis V
Louis Vvor 1 Jahr

@cerspense Best way to use all the new tech :) great job !

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