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VFX Breakdown: how we used AI depth maps + Houdini / Maya comping workflow on my last project

103,531 次观看 • 1 年前 •via X (Twitter)

11 条评论

JAK BANNON 的头像
JAK BANNON1 年前

The final product

Yang 的头像
Yang1 年前

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justin kaminuma 的头像
justin kaminuma1 年前

@cerspense i think this is a good example of the correct use of AI as a creative tool

JAK BANNON 的头像
JAK BANNON1 年前

@cerspense Thanks justin, made it super helpful for our vfx team to get more information from just 2D live action shots

Sentigen 的头像
Sentigen1 年前

@cerspense This is so dope! We're interested in hiring you for some marketing materials if you are available. Check your dms!

Spookie Racoon 的头像
Spookie Racoon1 年前

@cerspense That's kinda shit. Could have easily done that with basic shatter effect and Trapcode in the mid-00s in AE on your home PC. Fucking over-complicating a process to create mid-visuals and bragging about having a shit imagination. Music vids used to ballsy. Now it's just garbage.

Sabih 的头像
Sabih1 年前

@cerspense What did you use to generate the AI depth maps? Surprisingly accurate

Dave Clark 的头像
Dave Clark1 年前

@cerspense 🎬🔥

Joan Planas 的头像
Joan Planas1 年前

@cerspense Mira @hectorVFX a lo mejor te interesa ver cómo han usado la IA aquí👆🏻

COURT 的头像
COURT1 年前

@cerspense Earned a follow

Louis V 的头像
Louis V1 年前

@cerspense Best way to use all the new tech :) great job !

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