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Vibe creating a 3D scene in Blender got even easier. Just provide a 2D reference image — LLM deconstructs the scene, figures out what 3D assets are needed, generates them using Tripo, and arranges them to match your reference image. Pretty darn cool!

112,498 görüntüleme • 1 yıl önce •via X (Twitter)

11 Yorum

Bilawal Sidhu profil fotoğrafı
Bilawal Sidhu1 yıl önce

Simple prompts yet retain fine grain 3D control. This example by Sun blew my mind: “Use Tripo to help me create a cartoon-stylized scene in Blender, where a cute chibi witch is having afternoon tea with an orc. The models need to be exquisite and feature stylized materials."

Movipods profil fotoğrafı
Movipods1 yıl önce

if you're an aspiring (or established) filmmaker looking to package your next project effectively...Let's connect.

George Crudo profil fotoğrafı
George Crudo1 yıl önce

sooooo where is the 2D reference image that was used here? lol

siddharth ahuja profil fotoğrafı
siddharth ahuja1 yıl önce

Similar functionality in the Blender MCP too:

Bilawal Sidhu profil fotoğrafı
Bilawal Sidhu1 yıl önce

Very cool!

Tristan Rhodes profil fotoğrafı
Tristan Rhodes1 yıl önce

I keep getting my mind blown today. Tomorrow this will be “normal”.

Bilawal Sidhu profil fotoğrafı
Bilawal Sidhu1 yıl önce

Agreed. As the VLMs get better at spatial reasoning this capability will only get more robust.

io.net profil fotoğrafı
io.net1 yıl önce

Very cool new feature. Thanks for sharing

kfant profil fotoğrafı
kfant1 yıl önce

so where is the repo, or do i have to VIBE code it myself?

Bilawal Sidhu profil fotoğrafı
Bilawal Sidhu1 yıl önce

Tripo MCP:

YUKITO profil fotoğrafı
YUKITO1 yıl önce

Have you seen the latest Blender update? An LLM is now your 3D artist—deconstructing scenes, generating assets with Tripo, and matching your reference image perfectly. Pretty neat, right?

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