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Vibe creating a 3D scene in Blender got even easier. Just provide a 2D reference image — LLM deconstructs the scene, figures out what 3D assets are needed, generates them using Tripo, and arranges them to match your reference image. Pretty darn cool!

112,498 views • 1 year ago •via X (Twitter)

11 Comments

Bilawal Sidhu's profile picture
Bilawal Sidhu1 year ago

Simple prompts yet retain fine grain 3D control. This example by Sun blew my mind: “Use Tripo to help me create a cartoon-stylized scene in Blender, where a cute chibi witch is having afternoon tea with an orc. The models need to be exquisite and feature stylized materials."

Movipods's profile picture
Movipods1 year ago

if you're an aspiring (or established) filmmaker looking to package your next project effectively...Let's connect.

George Crudo's profile picture
George Crudo1 year ago

sooooo where is the 2D reference image that was used here? lol

siddharth ahuja's profile picture
siddharth ahuja1 year ago

Similar functionality in the Blender MCP too:

Bilawal Sidhu's profile picture
Bilawal Sidhu1 year ago

Very cool!

Tristan Rhodes's profile picture
Tristan Rhodes1 year ago

I keep getting my mind blown today. Tomorrow this will be “normal”.

Bilawal Sidhu's profile picture
Bilawal Sidhu1 year ago

Agreed. As the VLMs get better at spatial reasoning this capability will only get more robust.

io.net's profile picture
io.net1 year ago

Very cool new feature. Thanks for sharing

kfant's profile picture
kfant1 year ago

so where is the repo, or do i have to VIBE code it myself?

Bilawal Sidhu's profile picture
Bilawal Sidhu1 year ago

Tripo MCP:

YUKITO's profile picture
YUKITO1 year ago

Have you seen the latest Blender update? An LLM is now your 3D artist—deconstructing scenes, generating assets with Tripo, and matching your reference image perfectly. Pretty neat, right?

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