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Vibe creating a 3D scene in Blender got even easier. Just provide a 2D reference image — LLM deconstructs the scene, figures out what 3D assets are needed, generates them using Tripo, and arranges them to match your reference image. Pretty darn cool!

112,498 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Bilawal Sidhu
Bilawal Sidhu1 год назад

Simple prompts yet retain fine grain 3D control. This example by Sun blew my mind: “Use Tripo to help me create a cartoon-stylized scene in Blender, where a cute chibi witch is having afternoon tea with an orc. The models need to be exquisite and feature stylized materials."

Фото профиля Movipods
Movipods1 год назад

if you're an aspiring (or established) filmmaker looking to package your next project effectively...Let's connect.

Фото профиля George Crudo
George Crudo1 год назад

sooooo where is the 2D reference image that was used here? lol

Фото профиля siddharth ahuja
siddharth ahuja1 год назад

Similar functionality in the Blender MCP too:

Фото профиля Bilawal Sidhu
Bilawal Sidhu1 год назад

Very cool!

Фото профиля Tristan Rhodes
Tristan Rhodes1 год назад

I keep getting my mind blown today. Tomorrow this will be “normal”.

Фото профиля Bilawal Sidhu
Bilawal Sidhu1 год назад

Agreed. As the VLMs get better at spatial reasoning this capability will only get more robust.

Фото профиля io.net
io.net1 год назад

Very cool new feature. Thanks for sharing

Фото профиля kfant
kfant1 год назад

so where is the repo, or do i have to VIBE code it myself?

Фото профиля Bilawal Sidhu
Bilawal Sidhu1 год назад

Tripo MCP:

Фото профиля YUKITO
YUKITO1 год назад

Have you seen the latest Blender update? An LLM is now your 3D artist—deconstructing scenes, generating assets with Tripo, and matching your reference image perfectly. Pretty neat, right?

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