Загрузка видео...

Не удалось загрузить видео

На главную

vibe driven dungeon generation. need to convey an idea like a sprawling, chaotic dungeon? a linear, simple hallway or a dungeon in the shape of an O? what about something that feels dangerous and sinister or mysterious? dynamically drive the game parameters.

22,391 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Silicon Jungle
Silicon Jungle1 год назад

this is using very specific points, but interpolation between them to find new dungeons would be easy.

Фото профиля Parth
Parth1 год назад

been really enjoying your posts as they've been showing up on my timeline

Фото профиля Silicon Jungle
Silicon Jungle1 год назад

thank you!! :D

Фото профиля will
will1 год назад

this is super super cool stuff you’re building. See a lot of interesting synergy with

Фото профиля Silicon Jungle
Silicon Jungle1 год назад

very cool!

Фото профиля Zugbob
Zugbob1 год назад

This is cool

Фото профиля Silicon Jungle
Silicon Jungle1 год назад

thank you!!

Фото профиля mrtudl
mrtudl1 год назад

You're on fire, man. I've been coming to very similar conclusions about UI and how we're going to interact with this stuff but you're faaarrr ahead of me when it comes to application and parameters. Keep up the sweet posts!

Фото профиля Silicon Jungle
Silicon Jungle1 год назад

thank you!! :D would love to see anything you’re playing with

Фото профиля Hank of all Trades
Hank of all Trades1 год назад

You are killin it

Фото профиля Silicon Jungle
Silicon Jungle1 год назад

why thank you!

Похожие видео