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Video thread about all the balance,layout and design problems in TCM’s latest map, The Graveyard🪦🧵 This thread is mostly to give feedback on the new map so some current issues in its design don’t carry over to future maps for TCM as well 🫶
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From here on out I’ll only list very small problems/bugs with the Graveyard map that I wasn’t able to include in the vids. - Basement door leading towards Caretaker’s tunnel doesn’t have any lights, making it difficult to see.

- Victims don’t react to teammates corpse killed in galllows cutscene from the beginning of the match nor have any horrific sight voice lines

- Toolboxes located in the flooded sections of the map don’t have lamps to make them easier to find.

- Basement lights on other maps usually had dust particles in the air, something that Graveyard doesn’t have. Although, for some reason, the flooded portion of Caretaker’s shack does have them for some reason, after the water is drained.

- All the candles in the map have flames that are completely still and don’t move.

Also huge huge thanks to @Chuumother for helping me record some clips in custom matches. 😍😍😍 And @vancethot for bring up some other issues in Graveyard that I didn’t really think abt. 🫶

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