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visionOS 2: Full Size Space Shuttle🌙 The visionOS 2.2 beta 2 can handle Game Controller input correctly. Thanks, Apple. Now you can control the full-size space shuttle, 56m long, with your game controller. An application of the project on GitHub:
18,866 просмотров • 1 год назад •via X (Twitter)
Комментарии: 10

(cont) visionOS 2: Full Size Space Shuttle🌙 The particle system in RealityKit works very well in large-scale particles. Amazing, Apple!

siiick

😄🚀

cool!

The way the space shuttle is maneuvering in this clip is unrealistic and off-putting to me. Nevertheless. Very cool. I wanted to take the opportunity to share a concept with you without it going over your head. But the concept I came up with is called “spatial sync” pretty much all it is the concept of anchoring an augmented entity pretty much any noun, to a physical drone. So for example, if you were still casing a physical drone in your demo and you scan yourself, you will have two options you know fly yourself around like how you did with the AR Space Shuttle, staying in the line sight. Then there’s the option to spatial sync. Spatial Sync: a leap in immersive tech that extends your digital presence into the physical world through a drone. Control and explore beyond your limits, experiencing places and interactions as if you were there, all in real time. It’s not just virtual reality; it’s your reality, expanded. Welcome to a new dimension of spatial computing. that my concept for Spatial Sync, I’m sure it will be fast followed some day, anyway. Let’s collaborate and build a arcade subscription service for drones. I call the idea “Sky ARcade”

Thanks. Understood. The base is what controls the toy. I hope your project goes well.🚀

@iBrews @iBrews

This is amazing work Sir 🩵 🔥 🚀

Thank you!🚀🚀🚀

very cool!


