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Volumetric, animated 3D noise shader block in Unity. Where each frame is 2D space, and the 3rd dimension is time. So that, measurement of change within a slice is 'space', and measurement of change across slices is 'time'. As a 3D block, you see the noise animate into the...

126,907 次观看 • 7 个月前 •via X (Twitter)

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