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Water cross section😊 #Unity3d #shader #VFX #gamedev #realtime

62,153 Aufrufe • vor 6 Monaten •via X (Twitter)

18 Kommentare

Profilbild von Blair Pendragon
Blair Pendragonvor 6 Monaten

could you show us what it looks like, if u go... 80% under, with the top 20-10% showing the sky, but also looking up enough to see how it looks under the water to look up? curious how its handled.

Profilbild von ToYa Games
ToYa Gamesvor 6 Monaten

Can't believe you're doing these things in Unity!

Profilbild von Taka Moore(Unity gameDev)
Taka Moore(Unity gameDev)vor 6 Monaten

Sooo cool!

Profilbild von KITA来た
KITA来たvor 6 Monaten

it is a bit too oily but this is still better than 98% of the ones i have seen.

Profilbild von Makima enjoyer.
Makima enjoyer.vor 6 Monaten

What is bro’s secret sauce?

Profilbild von ANZH x WG
ANZH x WGvor 6 Monaten

Are there any actual games made with Unity that look this good?

Profilbild von Haokayman
Haokaymanvor 6 Monaten

Why this water looks so satisfying 😍

Profilbild von konzeptzwei ᯅ 🔜 gamescom
konzeptzwei ᯅ 🔜 gamescomvor 6 Monaten

URP?

Profilbild von Adrian Gray🕷️
Adrian Gray🕷️vor 6 Monaten

URP?

Profilbild von 🇸 🇹 🇮 🇪 🇫 🇱
🇸 🇹 🇮 🇪 🇫 🇱vor 6 Monaten

Not only the water cross section looks awesome, but the whole scenario looks awesome 😃

Profilbild von Hasan Aboul Hasan
Hasan Aboul Hasanvor 6 Monaten

really interesting.

Profilbild von NeubertIM 📯
NeubertIM 📯vor 6 Monaten

This looks really awesome

Profilbild von drefrajo
drefrajovor 6 Monaten

I always wondered how I would achieve something like this in Unity, never really figured it out though and nowadays I don't make games anymore.

Profilbild von WhatAHack
WhatAHackvor 6 Monaten

This is another cool scene from you

Profilbild von Gamer_Architect
Gamer_Architectvor 6 Monaten

I really need to return to Unity and UE

Profilbild von Flyzee
Flyzeevor 6 Monaten

The comeback we all needed 😄✨ Now you can’t just drop a post after ages and disappear again… we need the behind-the-scenes DLC too . Teach us your secret training arc, sensei — what kind of grind, sacrifice, and probably 3am chaos went into this? 🐰🔥

Profilbild von Szirok
Szirokvor 6 Monaten

Yikes, chromatic aberration. Imagine hundreds of years of progress in the lens making, materials, coatings etc and all that goes out of the window because game devs never looked through cameras viewfinder. Big yikes.

Profilbild von Cephalosapien🦑🐙 ↙️
Cephalosapien🦑🐙 ↙️vor 6 Monaten

Is unity making a comeback?

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