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We built to ship shaders on Now it's open source. ▪︎ Minimal agent-first WebGPU library ▪︎ Run in the browser or headless Node.js ▪︎ Render in CPU sandboxes and CI tests ▪︎ Create reusable .wgsl modules
925,917 次观看 • 1 个月前 •via X (Twitter)
34 条评论

Welcome! 🤗

in case anyone was wondering,

@evilrabbit_ Could have so much more potential if it used typegpu instead of raw wgsl

respect for open sourcing things🫶

What does agent-first mean, exactly? How does that inform the design?

webgpu is the future i’d love to make this work with

the CPU sandbox render is the part i care about. does it match gpu output close enough to diff shaders in CI, or just proves it compiles

swear to god vercel is the coolest dev company ever

Sounds shady

It's beautiful. 🤩

Agent-first graphics tooling is such a good direction. I took a similar approach at the website level: give an agent a video and it turns it into a smooth scroll-controlled site — optimized frames, progressive loading, bidirectional scrubbing, responsive canvas. Open source:

That’s just magnificent….

Unsupported by 98% of users' systems. Claude Fable called it "an useless waste of tokens".

@cramforce Don’t show that to @davidhaz

This is fire

how does the cpu rendering work?

ooooo noice, pls expose toneMapping so I can try it for an adaptive HDR shader in one of my projects, might be better command encoding and size benefits

@aurorascharff wait what ?

Open-sourcing the agent-first WebGPU layer after shipping shaders on @vercel is the loop I want. Minimal, runs in browser or Node, reusable .wgsl. Checking today.

Agent-first WebGPU in CI sandboxes is such a 2026 sentence.

If anyone encountered this error while trying out any of the examples, you should enable "unsafe webgpu support".

Open source WebGPU agent library feels powerful shaders portable across environments reusable modules

@cramforce hell yea

need to build a whole second brain just to keep track of all the utils you guys are pumping out

this is so sick 🔥

running WebGPU headless in Node.js and CI sandboxes is the actually useful part of this. the agent-first label is just how you get it on the homepage

AI-business is one of three 1. nvidia 2. GPUaaS 3. CLIaaS

used this for my site very fun to play with!

Open-sourcing this is huge 👀 agent-first WebGPU feels like a very interesting direction.

@mubarak_marafa u would like this

Headless WebGPU in CI is the part that gets me, actually testing shader output instead of eyeballing it in a browser every time. How slow is CPU sandbox rendering compared to real GPU?

Finally, a way to move beyond the limitations of the standard WebGPU CTS for our headless Node.js performance benchmarks.

nice

Would def try it
