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We can really just do things now. Like... build a custom engine from scratch with the new Goose programming language that was released two days earlier. And then load entire Skyrim in it. Ten days in so far.

115,208 просмотров • 14 дней назад •via X (Twitter)

Комментарии: 21

Фото профиля Zenity
Zenity14 дней назад

this is the one I mentioned. Claude is teaching me the language now😅I didn't think I'd get excited about a new programming language again the way things are going, but here we are! So far I love everything about it.

Фото профиля Ian
Ian14 дней назад

this is all pretty amazing. using computers has never been so much fun Zen. :)

Фото профиля Litoralis/Litt
Litoralis/Litt14 дней назад

That is wild man. Happy to see you showing off your mad skills again.

Фото профиля Ray Zhou
Ray Zhou14 дней назад

🤯🤯

Фото профиля Nathan Lugado
Nathan Lugado14 дней назад

How did you load it? has it been decomped?

Фото профиля Edwin Rosero 🇨🇴🇺🇸🚀
Edwin Rosero 🇨🇴🇺🇸🚀14 дней назад

I think i remember you from the Flash days.

Фото профиля scotty fermo
scotty fermo14 дней назад

How did you do this? Was it more of a research journey or more of a "...and make no mistakes journey?" ? Genuine question. Either or a combination of the two are equally valid answers Really really cool and inspiring to see

Фото профиля nano133
nano13314 дней назад

Ten days to load all of Skyrim in an engine you built is awesome. Really fun to see Goose used like that.

Фото профиля TechSnorky
TechSnorky14 дней назад

Appart from game developer are you a gamer too?

Фото профиля Heretic Pope
Heretic Pope14 дней назад

Let's see an actual product that doesn't cost an arm and a leg and gets 0 players.

Фото профиля Ash
Ash14 дней назад

how are you finding working w Claude vs other models?

Фото профиля Daniel Zambrini
Daniel Zambrini14 дней назад

Are the graphics improved?

Фото профиля Zenity
Zenity14 дней назад

You mean the assets? It's using a couple large PBR texture packs, the rest is still vanilla assets. I want to integrate more community mods over time.

Фото профиля Daniel Zambrini
Daniel Zambrini14 дней назад

Yeah the overall feeling felt improved from the video!

Фото профиля Edwin Rosero 🇨🇴🇺🇸🚀
Edwin Rosero 🇨🇴🇺🇸🚀14 дней назад

@grok goose engine?

Фото профиля Almost Tomorrow
Almost Tomorrow14 дней назад

What’s implemented beyond loading the world so far—collision, scripting, or save state? That would help distinguish the renderer milestone from game compatibility.

Фото профиля Zenity
Zenity14 дней назад

So far my focus has just been on the renderer. Only the basics to test things visually, like simple collision and NPC behaviors.

Фото профиля Arcwright
Arcwright14 дней назад

walking up to whiterun's gate in a ten day old engine is nuts. we're building our own engine with claude too so this one hits home. what's been the hardest part so far, reading the file formats or getting it to render right?

Фото профиля panocharts
panocharts14 дней назад

Any more info about goose language?

Фото профиля OldFartBerean
OldFartBerean14 дней назад

.... im impressed.

Фото профиля Justin Hedge
Justin Hedge14 дней назад

🔥

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