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we got numbers!!!!!!!!!!!!!!!!!!!!!!!!!!!! #indiedev #gamedev #love2d

10,787 次观看 • 1 年前 •via X (Twitter)

11 条评论

arieare.co 的头像
arieare.co1 年前

As someone who moves from godot and tries love2d what are some game coding feature/principles that you think are changing? I tried dabble into love2d and still can’t wrap my head around the approach (while in godot it’s mostly composition and components and signals)

bsky: @ivysly.com 的头像
bsky: @ivysly.com1 年前

big thing for me is that in love2d you have more direct control, especially over how you draw to the screen. its canvas system is far simpler to use than godot viewports, and you obviously are no longer tied to nodes (or the annoying server system) if you have a unique structure

RedDeer.Games 的头像
RedDeer.Games4 年前

Always with you - AAA Clock. Great retro game included! 🕐 #AAAClock #indiedev #indiegame #IndieGameDev #nintendo #OLED #switchOLED #NintendoSwitch

Ark Patrol 的头像
Ark Patrol1 年前

Finally some robotron love

bsky: @ivysly.com 的头像
bsky: @ivysly.com1 年前

check out Satryn too

Creepy Cat 的头像
Creepy Cat1 年前

It remember me a game called Llamatron (when i was younger), a multidirectional shooter video game programmed by Jeff Minter of Llamasoft and released in 1991 for the Atari ST and Amiga :)

bsky: @ivysly.com 的头像
bsky: @ivysly.com1 年前

yep and that game was directly based on the monumental arcade classic Robotron 2084. i also highly recommend checking out Satryn by

HIS 的头像
HIS1 年前

Wait, this is love2d??

bsky: @ivysly.com 的头像
bsky: @ivysly.com1 年前

yeh

shirish 的头像
shirish1 年前

killing it as always

Mario 🔶 Nesrocks 的头像
Mario 🔶 Nesrocks1 年前

Yep. This game is right up my alley.

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