Video yükleniyor...
Video Yüklenemedi
We open-sourced QeRL — Quantization-enhanced Reinforcement Learning ! 🧠 4-bit quantized RL training 💪 Train a 32B LLM on a single H100 GPU ⚙️ 1.7× faster overall training 🎯 Accuracy on par with bfloat16-level accuracy 🔥 Supports NVFP4 quantization format Moreover, we show that quantization helps exploration in RL... show more
69,896 görüntüleme • 1 yıl önce •via X (Twitter)
19 Yorum

Paper: Code:

32B LLM training on 1 H100 GPU means a lot! Congrats! I made a video for anyone who wants to know what it’s about:

Great! Thanks!

wow

Wow! It’s great work! Can I use qwen3-Moe or qwen-next?

Thanks! It theoretically works. We did not try these models before.

@Yuikooooooooo should definitely try it with Qwen 3 MOE! this is the model people struggle to get working on single gpu with RL

@yukangchen_ NVFP4 is not supported in H100’s MoE, so I haven’t been able to test Qerl with qwen-next yet.

pathetic work, check out their github issues, absolutely zero reproducibility 🤣😂🤡

Does it support on-policy distillation?

Theoretically support, we did not try yet.

Very interesting work!

Hm, this seems like it is really two or three papers all in one. You apply the noise vector after weight quantization, so the quantization format of the weight is pretty irrelevant. Not to mention that LoRA seems pretty orthogonal to all of this.

LoRA branch using bf16 enables the backward of quantized RL

Could you not just use NVFP4 for activations and weights, and then gradients in BF16? Why do you need LoRA?

We use BF16 LoRA for more accurate training—it performs much better than training directly in NVFP4. Our activations are not in NVFP4; only the weights are, and we did not train with NVFP4.

$0.001 for a 480p image with no visible quality loss? Fleek is either smoking something strong or they just quietly detonated the entire gen-AI pricing war. Someone benchmark this before I have an aneurysm.

Great stuff! Would this be integrated in Nemo-RL?

This currently works with open-r1. Not sure about Nemo.
