
NVIDIA AI
@NVIDIAAI • 351,243 subscribers
Teaching your AI new tricks.
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Your agent got the right answer. How much work did it take to get there? We worked with Nous Research/Teknium 🪽 on a hands-on walkthrough of NVIDIA NeMo Relay to collect traces for Hermes Agent. Run two example scenarios, follow the agent’s calls and retries, and see the full trace in Arize Phoenix. The blog also looks at how Nous used traces and task results to evaluate fixes across repeated runs. TechBlog: 📽️ by our own pico:
NVIDIA AI86,376 views • 17 days ago

An AI agent makes a mistake early in a task, then keeps going in the wrong direction. Our researchers built PivotOPD to teach agents how to avoid those mistakes and recover when they happen. During training, a teacher model shows the agent a better action and how to get back on track over the next few steps. Read the paper and watch how it works:
NVIDIA AI38,156 views • 10 days ago

Introducing Cosmos 3 Edge: our open frontier world model built to run on-device. Cosmos 3 Edge helps robots learn and act, autonomous vehicles understand road scenes and predict intent, and vision AI agents reason across live video for smart infrastructure. With 4B parameters and a 2B Nemotron-based reasoner, you can run it on DGX Spark, NVIDIA Jetson, and more.
NVIDIA AI212,263 views • 2 months ago

Most motion papers tailor one controller to one specific task. This year at SIGGRAPH, our research team asks: can motor control itself be pretrained and reused? Generative Pretrained Controllers, or GPC, turn motor skills into a vocabulary of discrete tokens and train a transformer-based generative controller through next-token prediction. Just like GPT, the same pretrained controller can then be fine-tuned to solve new tasks. Trained on 600+ hours of motion, GPC runs in real-time inside a physics simulation, producing natural and physically grounded behaviors for interactive control.
NVIDIA AI176,369 views • 3 months ago

A video world model can make a convincing clip and still get the physics wrong. Our researchers just released Physis-Lang, an open self-evolving framework that adds physics reasoning to video captions. The captions explain why and how a scene unfolds. We use them to fine-tune world models and add that reasoning to prompts when generating video. Adding physics reasoning to the prompt alone improved NVIDIA Cosmos 3’s PhyGenBench score by 5.62 points without retraining. Paper and project:
NVIDIA AI31,266 views • 18 days ago

One prompt built and deployed a visual AI agent for a manufacturing line in under 30 minutes, with alerts, video search, and incident reports. Check out our new tutorial that shows you how to build one with the new Build Vision AI skill in the NVIDIA VSS Blueprint 3.3. Tutorial:
NVIDIA AI27,790 views • 17 days ago

NVIDIA Metropolis Blueprint for video search and summarization (VSS) 3 is here. Now your coding agent can analyze massive live streams and libraries of videos with a simple natural language prompt. Here's what's new: - 16 new agent skills: Search, summarize, alert, report, review clips. All from natural language prompts. - One unified open source repo: Source code, Docker and Helm deployment profiles for fast, easy deployment. - Multi-video reports and Nemotron 3 Nano Omni: Insights across video and audio at scale. - 3D multi-camera tracking: Production ready + #1 SOTA for smarter scene understanding. Try VSS skills 👉
NVIDIA AI126,067 views • 3 months ago

Images rarely show an object’s full 3D geometry. At #ECCV2026, our research team introduced Axolotl3D, a multimodal and occlusion-aware 3D generation model. It combines images, camera data and partial geometry to reconstruct missing regions while preserving observed ones, achieving state-of-the-art results across single- and multi-view settings. Project page:
NVIDIA AI30,593 views • 1 month ago




