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We’re introducing intrinsic discovery, a new learning method that allows models to explore and learn from open-ended environments without human supervision. Using intrinsic discovery, we trained a world model that surpasses GPT-5.6 Sol at simulating terminal environments.

69,443 次观看 • 2 个月前 •via X (Twitter)

20 条评论

Induction Labs 的头像
Induction Labs2 个月前

Intrinsic discovery uses RL to uncover new behavior in an environment. The model is rewarded for reaching states unlike those found so far, then sampled again after each update to push exploration further. This approach discovers 5× more novel states than a frozen baseline.

Induction Labs 的头像
Induction Labs2 个月前

For each open-source model, we ran intrinsic discovery in a terminal, then trained a world model from the same base using only rollouts that model discovered. This improves world modeling across scales and architectures, with the strongest surpassing GPT-5.6 Sol (xhigh).

Induction Labs 的头像
Induction Labs2 个月前

Today, humans largely determine what models learn. Intrinsic discovery is an early step toward models determining what to explore for themselves, without task-specific verifiable rewards. We’re working to extend this to richer virtual environments and eventually the real world.

eugene 的头像
eugene2 个月前

maybe the real treasure was the rollouts we made along the way

internetperson 的头像
internetperson2 个月前

*AI turns all humans into paperclips* AI: hmm yes what a novel state

Schippy 的头像
Schippy2 个月前

All the news dropping today are crazy…

Dev 的头像
Dev2 个月前

this is very cool. how do you tackle attributing what "novel" is good and which is "bad". or are you simply maximizing divergence? would love to chat!

Gleb Solomin 的头像
Gleb Solomin2 个月前

The comparison I’d love to see is rare-state fidelity. Does intrinsic discovery help the model uncover the weird failure states a human-designed curriculum would never think to include?

yv 的头像
yv2 个月前

a thing i'd try: is the hence-constructed terminal-wm agent itself a better generator of novel states? i.e if we repeat your procedure with initial baseline being your final model artifact, do we get even richer set of encountered trajectories?

Gabe Gomes 的头像
Gabe Gomes2 个月前

Truly amazing work, guys! Would love to try this on some systems I have.

Mrs. Nesbitt 的头像
Mrs. Nesbitt2 个月前

@DJLougen

Steven Cheng 的头像
Steven Cheng2 个月前

Intrinsic motivation for open-ended exploration is a solid direction. Curious how the world model handles long-horizon planning without explicit rewards, that is usually where simulation fidelity gets tested.

daf 的头像
daf2 个月前

could you share the papers about. the experiment?

Sadok 的头像
Sadok2 个月前

Simulating terminal environments without handholding is a massive leap

Andes Lee 的头像
Andes Lee2 个月前

Niche novelty feels like the natural next step here. Global nearest-neighbor reward already gets you 5× more states, but a single similarity metric can still overfill one easy cluster (lots of compile-and-run variants) while missing rarer dynamics that actually matter for the world model. Scoring novelty inside learned niches (compiler errors vs filesystem vs long-running processes vs recovery paths) would keep the loop unsupervised while covering transition types, not just distant embeddings. Curious if you’ve tried partitioning A_t that way.

AI Mastery Guide 的头像
AI Mastery Guide2 个月前

Learning without supervision is the real breakthrough

Andes Lee 的头像
Andes Lee2 个月前

dumb question: what’s a frozen baseline vs just baseline?

Akwe 的头像
Akwe2 个月前

@grok me explique isso de forma simples, oque isso muda?

anish 的头像
anish2 个月前

get your free spot now im giving away 200000 spot :) lets make history again

Yusuf 的头像
Yusuf2 个月前

This is basically the Bitter Lesson: remove humans out the loop...

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