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We've changed the target platform to MS-DOS. This cannot be undone. #MegaManRS #gamedev

44,422 views • 1 year ago •via X (Twitter)

9 Comments

RedDeer.Games IR's profile picture
RedDeer.Games IR1 year ago

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Yan's Videos's profile picture
Yan's Videos1 year ago

Jokes aside, i wish someone tried to remake Megaman DOS in a proper way, There's a lot of great platformers for DOS like Keen, Jazz Jackrabbit, Duke Nukem and having a quality DOS port of Megaman would be great.

MilkLadsForever (currently playing BW2/XCX:DE) 🍉's profile picture
MilkLadsForever (currently playing BW2/XCX:DE) 🍉1 year ago

I know this is a joke but this actually looks great from a visual perspective.

MarcDWyz🕹️ #GameDev's profile picture
MarcDWyz🕹️ #GameDev1 year ago

Yeah I was surprised the shader worked out that well 🤣 Mega Man style really converted well.

Arin Hanson's profile picture
Arin Hanson1 year ago

brilliant

Sonny's profile picture
Sonny1 year ago

How many diskettes will be needed to install the game? 🥲

MarcDWyz🕹️ #GameDev's profile picture
MarcDWyz🕹️ #GameDev1 year ago

You don't want to know.

Beto 🐊's profile picture
Beto 🐊1 year ago

Apart from the sound, the animations actually look great!

Retr0gamer's profile picture
Retr0gamer1 year ago

@Protodude Makes perfect sense since MS announced they will (finally) release a native version for 64Bit machines. Can’t wait to at long last get rid of my mouse again, most overrated computer peripheral ever.

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