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We've changed the target platform to MS-DOS. This cannot be undone. #MegaManRS #gamedev

44,422 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von RedDeer.Games IR
RedDeer.Games IRvor 1 Jahr

🚀 Get your game ready for Nintendo Switch 2! Partner with @RedDeer_Games, a leading Nintendo publisher with over 150 titles released. Let’s bring your game to life on the next-gen platform. 📷 Learn more and apply: #Nintendo #NintendoSwitch #NintendoSwitch2

Profilbild von Yan's Videos
Yan's Videosvor 1 Jahr

Jokes aside, i wish someone tried to remake Megaman DOS in a proper way, There's a lot of great platformers for DOS like Keen, Jazz Jackrabbit, Duke Nukem and having a quality DOS port of Megaman would be great.

Profilbild von MilkLadsForever (currently playing BW2/XCX:DE) 🍉
MilkLadsForever (currently playing BW2/XCX:DE) 🍉vor 1 Jahr

I know this is a joke but this actually looks great from a visual perspective.

Profilbild von MarcDWyz🕹️ #GameDev
MarcDWyz🕹️ #GameDevvor 1 Jahr

Yeah I was surprised the shader worked out that well 🤣 Mega Man style really converted well.

Profilbild von Arin Hanson
Arin Hansonvor 1 Jahr

brilliant

Profilbild von Sonny
Sonnyvor 1 Jahr

How many diskettes will be needed to install the game? 🥲

Profilbild von MarcDWyz🕹️ #GameDev
MarcDWyz🕹️ #GameDevvor 1 Jahr

You don't want to know.

Profilbild von Beto 🐊
Beto 🐊vor 1 Jahr

Apart from the sound, the animations actually look great!

Profilbild von Retr0gamer
Retr0gamervor 1 Jahr

@Protodude Makes perfect sense since MS announced they will (finally) release a native version for 64Bit machines. Can’t wait to at long last get rid of my mouse again, most overrated computer peripheral ever.

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