#megamanrs

We've changed the target platform to MS-DOS. This cannot be undone. #MegaManRS #gamedev
MarcDWyz🕹️ #GameDev44,422 Aufrufe • vor 1 Jahr
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Your reminder that #MegaManRS is made in #UnrealEngine5 and there's always more than meets the eyes behind the scenes. MMRS will be flat 2D but my vision reaches into the far future. #gamedev #unrealengine #megaman (Music by Michael Staple (MaxieDaMan) !)
MarcDWyz🕹️ #GameDev23,810 Aufrufe • vor 1 Jahr
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