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What a mischievous creature! #gamedev #indiedev
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You can't give us such a mischievous girlfailure and not give us the option to marry her

Well, she's a nature spirit, she outlives everyone else, and anyone who marries her will die while she continues to live. She's not human either, so she's not interested in human emotions. It's like the wind, you can't marry something abstract.

@XeinMaster_ ok but can we at least hug? maybe a nice headpat?

@XeinMaster_ As a player, you can try, but there's no guarantee of success; you could lose a finger trying. The game will allow different actions, with or without consequences, depending on the NPC. But everyone wants to interact with the most hateful character, so don't blame me later. 😂

@XeinMaster_

@XeinMaster_ That fits with what her personality represents, so I decided that at least that interaction would be possible. There will be many others as well; she will be one of the most interactive and rich character in the game.

Modern AAA would never understand how appealing this is.

Because they're an industry, and an industry has production lines; they don't create art out of pure passion. No art form is industrialized or automated that's why it's art. Or at least that's what I think.

I was just doing a silly statement jabbing at them, you didn't have to go all nuclear and murder them 🤣 Jokes aside, yes, it's impressive how with all the tech available npc AI seems to be getting more stupid and bland, so when i see a silly interaction like this i can't help it

@sixthorns > you didn't have to go all nuclear and murder them i get it, and i agree. ....... but i sure do appreciate the honesty, makes me understand where the game is going in the future - seems like fun with no agenda. just let me buy the EA already. i mean, after you include headpats

To be fair, that's just how they are "functionally". They were once indie themselves, but they chose a structure that became a machine instead of art. That was a mistake, the one that made them stop being what they once represented, which is a shame

Now I feel bad. So are you the guard or the little demon thingy?

None of them, they're all NPCs; the player is an administrator (Camera view). Eventually, I'll add a first-person mode within their guild so the player can chat and interact with characters, interface, elements and lore things.

Oh ok. Those games are pretty good. Played a lot of rimworld so a lot of admin games are neat.

This is heavily inspired by "Majesty", if you've ever played it it's a good reference, clearly with a few changes, Kenshi is also a good inspiration for me. But you can get an idea of the general direction of the game.

Yea seems pretty neat. ill keep an eye out for it.

There is only one way to deal with such disrespect. Let the small fear the large!

Are you sure about that? She's not always short.

If FromSoftware taught me anything, is that giant enemies are foolish, clumsy, and have weak ankles. Plus, seems her opponent is a human. Human > Everything else.

That's the funny thing, I didn't make her giant version slow. They're usually slow to make the gameplay "fair" or "visually consistent", but giants aren't slow at all. To balance this, I simply made her clumsy, but not slow. Because the shape-shifting takes some getting used to.

I notice that you didn't push back against "foolish"...

For two reasons: 1- Gameplay: She's probably already the most powerful character; she simply chooses not to abuse her powers. She's just a prankster. 2- Her entire lore revolves around role-playing. Amortality is boring if you don't play along. So: "She's the real player"

Bratty

Was this scripted or just random thing that happened either way this level of interactions was done only few times with npcs

A bit of both, everything is in real time; they can have conversations, fights, or interactions like these depending on their personalities and traits. These actions can be interrupted or changed in real time depending on the situation.

Focus on that emotion; it will be something frequent with her.🤣

charming. playable anime, something, weirdly enough, not enough games do. there are also so many isekai anime yet no real isekai rpg games. weird.

You got me, that's basically what I'm trying to create, some kind of "isekai." In fact, many of these NPCs are reincarnated, including the player. The difference is that everyone is a protagonist, not just the player, so the environment changes with or without the player.

what if try to make the reactions of the guard when she fall to the ground, like a facepalm or a reaction like "not again" if is possible?

@AdVs_Jose More interactions will be added over time; for now, I am creating a complete system for this, which can cover all types of procedural and semi-scripted real-time interactions in the future, or at least I will try.

nice, after all, like that reaction if we stay see her long, maybe with doing something idle near guards/npcs make them also reacts and that really will be a living world, really really living even if is idle movements but is really nice how is looking your world in few videos

@AdVs_Jose I'm trying to make them have reactions based on their "traits." Generally, NPCs in games all act the same; they don't have personalities beyond the script and scenes. I want their daily lives to reflect their personalities. I work on a minimalist system for that.

nice, just try some common sense reactions, like if: if jump to much near a npc they start to get pissed and shout 'stop that' if are a adult npc, but imitate or laugh if are kids npcs things like that

@AdVs_Jose It's actually a system of priorities and traits. There's mood, morals, fears, interests, and desires; each of these has a "weight," depending on the factor. Fear or common sense is a factor, Depending on the trait, they may run away or do something stupid.

nice😍

lol this looks good 💯👍

Thanks you!

😭😭😭😭💢💢💢💢

brat detected!

She look like cute kid.

Although technically older than the planet, she is a nature spirit, a dokkaebi, so age, life and death are not even a concept for her. something like a cosmic prankster(?)...🤔

Well shit, call me inspired cause I wanna draw the creature!

People usually "draw" their swords when they see her to protect their coins

What a little goober :3

It's a dokkaeibi, it's like a high-level goober goblin magic gremlin oni from Asia.

Looking forward to your game coming out! Even from the few videos you've shown us, I already love it and I'm totally down to play it! 🤣

I'm glad you like it, thank you! I'm having a lot of fun doing these silly things.

I just saw this gif on another account.

@SeiryoVT That statement is correct, @QueenDokka is my corporate mascot, She has access to all my data

@SeiryoVT That's not true, he stole my content 😏

@sixthorns *Looks at gameplay* *Looks at avatar* I see the truth.

@SeiryoVT @QueenDokka Yeah brother!, don't be fooled, I created her for that purpose, to be deceptively manipulative. I'm sorry about that, I've created a monster but I can't stop her now.

cute

LOL

cute...

I too would mock someone if the aim at me at an undrawn crossbow

especially if it's not even reloaded, my guardian boy in incompetent+

Don't make me want to correct hard this creature !💢

She's incorrigible; the more you try, the worse the result. Eventually, you'll learn to live with her personality.

I fore some reason expected for the guard to shoot ones she turns her back but her planting face first is far more better

This interaction is amazing! I really am interested in how the code works

It's basically a "selection" system based on traits, priority, and emotional states. It analyzes a "cascade" of conditions that result in different actions. Although I'm still working on it, it has some flaws.

I hear the voices saying "shoot her"

Cute and goofy

Adorable! X3

Thats my twin?!?

That faceplant is peak humor!🤣

Oh my goodness she's so cute!

Headpats will be administered.

I can not wait for this game, so I can enjoy watching their adorable little lives.

The idea is that each NPC is a little story to observe and appreciate—their tastes, interests, actions, fears, relationships, and so on. Like small a living diorama!

Worst town guard

I bet he's just fed up with this character; it's like playing Tom and Jerry. 🤣

Wait wait wait Who's that silver haired beauty

She is Lady Annesa Reverie or Lady Anne, another important NPC, the last paladin of an order of noble knights who was exiled by a corrupt king, now a wandering knight. It's a very useful ally, if you align yourself with her goals.

yeah would. marriage. 4 children

Her before the fall:
