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what if I told you this gamemode was made without code, nodes, or the asset editor?

24,213 次观看 • 6 个月前 •via X (Twitter)

22 条评论

HytaleModding 的头像
HytaleModding6 个月前

This game was made using the ThirtyVirus / HyClash editor :D awesome, must've been super hard to get the foundations in!

Hugo 🌳 的头像
Hugo 🌳6 个月前

bro is making unity in Hytale

Brandon 的头像
Brandon6 个月前

also: - the zombie HP scales per round - that wall weapon is a "runtime composed" game entity type, made by defining it as blank, and adding two child game entities: Interaction Point and Static Particle, which can talk to eachother and their host Wall Weapon entity using Rules

shamgamer ΔΔΔ 的头像
shamgamer ΔΔΔ6 个月前

its awesome to see how it gets more and more refined with each passing week. comparing the initial concept to this would be night and day! can't wait to see it for myself in game!

NoWayG5 的头像
NoWayG56 个月前

Then with what? A hamster?

ThirtyVirus 的头像
ThirtyVirus6 个月前

sentence builder 👀

NoobTuber 的头像
NoobTuber6 个月前

@nowayg5 That's already part of the game? Is the official name "sentence builder" ?

ThirtyVirus 的头像
ThirtyVirus6 个月前

@nowayg5 It's a feature of HyGamesEngine, the game making tool suite which will soon be available on @HyClashNetwork

Angel Mhdzz 的头像
Angel Mhdzz6 个月前

Te diria que me enseñes, me gustaría saber más sobre cómo crear experiencias en hytale

SpyingPear 的头像
SpyingPear6 个月前

Those notes... THOSE NOTES!!!

Sydfxs 的头像
Sydfxs6 个月前

I got scared af for a moment, thinking the answer was AI

Ellie 的头像
Ellie6 个月前

minecraft looks so weird nowadays

Leyokee 的头像
Leyokee6 个月前

I knew you were good. Now, besides more than impressed, I know you're one of the greatest.

Jessica 的头像
Jessica6 个月前

Holy shit its denizen

rami mohamed 的头像
rami mohamed6 个月前

how can i play this?

TheRealOg2pac 的头像
TheRealOg2pac6 个月前

Hytale UIs/HUD look horrible

Edilan 的头像
Edilan6 个月前

thats crazy!!!

Wally 的头像
Wally6 个月前

Someone gotta make Nacht or Kino Der Toten now

tony_847 的头像
tony_8476 个月前

Ip?

Linceros 的头像
Linceros6 个月前

What is that?

ThirtyVirus 的头像
ThirtyVirus6 个月前

That's the debug output for a flag rule defined on the zombies mob, it adds new instances to a tracked group of alive zombies (max 24 in size) and deducts 1 from the "zombies budget" for that round. TLDR: Reverse engineered COD Zombies spawning mechanics

Linceros 的头像
Linceros6 个月前

Ohhh that's clever!~

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