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What was it about Codex Game Studio at OpenAI DevDay? AI can already build so much more and they pick games this boring for the demo? I don't get it lol😅

13,248 görüntüleme • 28 gün önce •via X (Twitter)

9 Yorum

Payton Kaleiwahea profil fotoğrafı
Payton Kaleiwahea28 gün önce

Very underwhelming Was hoping you would pop up on stage and be like Here is how to make wow Classic

LieDisinfectant profil fotoğrafı
LieDisinfectant28 gün önce

They are AI people not game devs with vision, takes someone with vision to use AI correctly

Worldian 🌎 profil fotoğrafı
Worldian 🌎28 gün önce

underwhelming

Simon Nordon profil fotoğrafı
Simon Nordon28 gün önce

They need a specific game dev studio app, similar to your workspace

Piero Herrera 필호 profil fotoğrafı
Piero Herrera 필호28 gün önce

They should contact you for actual good workflows

GuinnessStache profil fotoğrafı
GuinnessStache28 gün önce

I feel like this company is always playing catch up to Claude but is never really able to fully catch up.

catman profil fotoğrafı
catman28 gün önce

The demo’s premise was that Codex Game Studio could build games, but a simple game makes the end-to-end loop easier to see than a sprawling project.

Tom profil fotoğrafı
Tom28 gün önce

what console model was that btw? some anbernic?

Singular Prism profil fotoğrafı
Singular Prism28 gün önce

"Codex game studio" was a session by @pvncher yesterday

Benzer Videolar

OPENAI 🔥: Key insights from upcoming DevDay sessions. * This agenda is not public yet First, OpenAI will build Platform capabilities inside Codex, enabling users to develop plugins, agents, and apps right from a dedicated DevDay page, which is quite cool! Highlights from the agenda 👀 > Claw Labs "Join Peter Steinberger for a look at how agents can change the way open-source teams build." > 🔥 Codex Game Studio "What makes a game easy for humans but hard for AI? Build one and put Codex to the test." > 🔥 What Will You Build With Coding Agents That Don’t Quit? What engineering work deserves your time and tokens? Learn from a Codex run that spent more than 1,000 hours keeping builds and tests passing in a large shared codebase. See how this internal OpenAI agent had goals, subagents, and persistent plans that helped it investigate failures and coordinate fixes. > Codex Has Left The Laptop "As we move from delegating individual tasks to letting Codex tackle entire problems and goals on its own, it’s possible to harness the power of Codex wherever and however you work. " > From Single Player to Multiplayer with Codex "Follow a 2am outage from the first Slack messages to a reviewed fix and an update for the team." > What Comes After Loops?: Deep Dive Into Agentic Architecture "As models become more capable, agent architectures are changing. We'll trace the evolution from simple loops to collaborating agents, examine the design choices and model advancements behind that shift, and take a deep dive into what comes next."

🚨 AI News | TestingCatalog

110,192 görüntüleme • 29 gün önce

🚨 OpenAI just launched Codex, a brand-new autonomous coding agent that can build features and fix bugs on its own. We’ve been using it Every 📧 for a few days, and I’m impressed. I invited Alexander Embiricos (ben davies), a member of the product staff responsible for Codex, to demo Codex and talk about it live on a special edition of AI & I: What Codex is and how it works Codex is designed to be used by senior engineers—it performs coding tasks like adding features or fixing bugs autonomously. It's built to allow you to start many sessions at once, so you can have multiple agents working in parallel. Codex is built to have "taste" OpenAI trained Codex to have the taste of a senior software engineer. It knows how big codebases work, how to write a good PR, and uses clean, minimal code. Why an “abundance mindset” is best for interacting with agents Codex is designed to allow users to delegate many tasks at once without getting caught up in the details. This lets you point an abundance of agents at a specific task like a difficult bug—it’s worth it even if only one of them succeeds. How OpenAI is thinking about agents Codex is one piece of a unified super-assistant OpenAI wants to eventually build—an agent that helps users easily get things done by selecting the right tools for them behind the scenes. OpenAI’s vision for the future of programming In the future developers will probably spend less time writing routine code and more time guiding agents, reviewing their work, and making strategy decisions. Programming will become more social, letting teams easily delegate multiple tasks at once, allowing people to focus on ideas and collaboration instead of routine coding. Watch below!

Dan Shipper 📧

145,487 görüntüleme • 1 yıl önce