Video wird geladen...
Video konnte nicht geladen werden
When every NPC is interactive, production gets harder This proposal quest took half a day 🥲 NPCs must sync actions and positions, change behavior and attitude, not break base systems - and ideally not bump into the player while doing their routines #gamedev #unity3d #indiegame
37,196 Aufrufe • vor 6 Monaten •via X (Twitter)
0 Kommentare
Keine Kommentare verfügbar
Kommentare vom Original-Post werden hier angezeigt

