Загрузка видео...

Не удалось загрузить видео

На главную

When I was planning a feature list for the final game, I didn't take a lot into account. But there were things that I deliberately crossed out - one of them was the spacesuit and spacewalking. Well, in the breaks between level design and level design, I dedicated an...

13,741 просмотров • 20 дней назад •via X (Twitter)

Комментарии: 0

Нет доступных комментариев

Здесь появятся комментарии из оригинального поста

Похожие видео

Steve Jobs watched people fall in love with a computer design Steve Wozniak was handing out for free. Almost nobody ever finished building one. So Apple's first product was not a computer. Wozniak, on tape in 1992: "Well, I designed the Apple I computer. Didn't have a name yet. Just to show it off at the club, pass out schematics. I would go over to people's houses and help them build these things." "Steve saw the interest. He saw that there were a lot of people that were interested in getting schematics building their own somehow." Jobs went looking for the reason the interest was not turning into finished machines. "But he also, he came to me and said, well, it takes a long time to wire it together. To solder wires onto all the chips and interconnect them. It takes a long time. There are people that don't want to spend that much time." "If we make a PC board, then all they have to do is plug in the chips, solder them one time quickly and everything's done." The board was the product, and the design stayed free. "And so his idea was we started a company to sell boards. It cost us 20 bucks to make a board. We sell it for 40. And we kind of visioned, visioned selling 50 somehow. We'd get our money back." Wozniak did not think the buyers were there. "I didn't think we'd sell 50 at our club because I'm thinking, how many people are really into the 6502 and going to buy a board for 40 bucks? I didn't think it was going to be 50 at our club. But that's, I saw a narrow part of the world." Wozniak was already giving the design away, and the giving away was not the problem. The wall was the hours of soldering between wanting the computer and having one. When people praise your design but never finish building it, sell the missing step instead of charging for the idea. Steve Wozniak (Steve Wozniak), The Machine That Changed the World, WGBH, 1992

Andrej Drats

105,125 просмотров • 23 дней назад