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Also today, sharing a look into the Level Design for Svartalfheim’s Pitmine location in #GodofWarRagnarok . This level was a lot of fun to help contribute to and an immense effort by everyone at Santa Monica Studio – God of War Laufey

276,200 次观看 • 1 年前 •via X (Twitter)

9 条评论

Jon Hickenbottom 的头像
Jon Hickenbottom1 年前

Shout out to Mark Webster for the Large Crane Sluice Puzzle designs in the second half of the Svartalfheim Pitmine, and all their work on the Pitmine that helped shape where we landed.

Jon Hickenbottom 的头像
Jon Hickenbottom1 年前

Shout out to @dajoule for the Sluice System Designs and the opportunity to collaborate on the Sluice Intro Puzzle and Sluice Puzzles throughout the Svartalfheim Pitmine & Applecore.

Jon Hickenbottom 的头像
Jon Hickenbottom1 年前

Special shout out to @badboi3d , @PiEnvArt , Patrick Ward, Steven Mortensen, Brandon Cha, Eric Williams, and the colossal amount of effort from every single person, from all departments to bring this space to life. I am deeply grateful for the opportunity to collaborate together.

Matt Boland 的头像
Matt Boland1 年前

@SonySantaMonica Looks great, Jon!

Manada Can 🐀 的头像
Manada Can 🐀1 年前

@SonySantaMonica The level of detail on literally everything in this game is ASTOUNDING. Truly. I cannot thank you and the team enough for all your work. 🤘🏻

Abyss1ne 的头像
Abyss1ne1 年前

@SonySantaMonica is always nice to see devs share test levels, how ideas flows and shapes the enviroment, thanks for this!

PrinceNeroDevil 的头像
PrinceNeroDevil1 年前

@SonySantaMonica What’s is this godly ass music 😭😭😭😭

TheLazyIndianTechie 🕹️ 的头像
TheLazyIndianTechie 🕹️1 年前

@SonySantaMonica Thank you. Videos like these really help. Especially for smaller indie developers like me.

Vahab Ahmadvand 的头像
Vahab Ahmadvand1 年前

@SonySantaMonica Thank you for sharing!

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