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When our engineers examined MK Trilogy's code, they found areas where loading time could be optimized, so we did that! In the original game, there would often be a lengthy pause whenever Shang Tsung morphed into a different character; now it's instant, thanks to our code tweaks.

112,475 views • 11 months ago •via X (Twitter)

33 Comments

Digital Eclipse's profile picture
Digital Eclipse11 months ago

This is exclusive to MKLK!

Leandro Lopes Leão's profile picture
Leandro Lopes Leão11 months ago

You just need to add all the missing stages (EX: Shang Tsung Throne Room and Palace Gates) and add the original music in some stages from Mortal Kombat Trilogy and it will be perfect.

New Expressions's profile picture
New Expressions11 months ago

Instant for the win!

Drew's profile picture
Drew11 months ago

What other optimizations or even bug fixes were done to trilogy? Any fixes for umk3, like the game resetting if you do scorpion's pack fatality on the subway?

Jared Shapiro's profile picture
Jared Shapiro11 months ago

The loading times were one of the biggest reasons I preferred the N64 version. Glad you guys fixed it

james marson's profile picture
james marson11 months ago

Will MK Legacy Kollection have virtual Move list bezels for every fighting game?

eseennayr's profile picture
eseennayr11 months ago

Will you be able to fight against Shang Tsung in the arcade ladder of MK Trilogy? You would never fight Shang Tsung in the PS1 version due to the load times for the morphs

Sean Wade's profile picture
Sean Wade11 months ago

Would have been cool if you could add Khameleon

💿📀💿📀💿's profile picture
💿📀💿📀💿11 months ago

This clip alone brought me back to all the times I’d go to my cousins house to play MK3 as a kid, he had a lazy eye so his favorite character was Kano….this also made me miss his parents. RIP Aunt Marsha & Uncle Harry.

Tokugamer's profile picture
Tokugamer11 months ago

Can’t wait for this to come out in a few weeks. I know it might be late now, but in the future can you possibly add an option for MKT to play the music at the proper pitch ? This always annoyed me when playing the PS1 and Saturn Version as a kid.

Jhonny Armas's profile picture
Jhonny Armas11 months ago

Lo único que voy a entrañar en #MKLK son las versiones MS-DOS. Ojalá las colocaran como DLC 🙏🏻.

🐉MK Splint3385🐉's profile picture
🐉MK Splint3385🐉11 months ago

I am so ready to get my hands on this! The 2-week countdown has begun. Kan't wait!

lordlegion0484's profile picture
lordlegion048411 months ago

Sum 1 More to the success @frostman007

Skoboto's profile picture
Skoboto11 months ago

That’s cool, but doors the ai still cheat?

Guillaume Cote's profile picture
Guillaume Cote11 months ago

Did you patch where the music stop for no reason ?

𝘼𝙡𝙚𝙭𝙫𝙧𝙗's profile picture
𝘼𝙡𝙚𝙭𝙫𝙧𝙗11 months ago

Good now backport the improvements to the Saturn and N64 (with the help of the 4M RAM carts) and reprint it for those platforms.

Wallace Souza's profile picture
Wallace Souza11 months ago

Why not use the PC version of MKT to make this port ?

⫷ DosGrande ✨️ The FGC Lore Guy ⫸'s profile picture
⫷ DosGrande ✨️ The FGC Lore Guy ⫸11 months ago

Could you add new characters if the community provided the sprites? 👀👀

Jake Sizemore (ジェイク)'s profile picture
Jake Sizemore (ジェイク)11 months ago

This kind of work shows that you guys are truly the best company out there. Incredible work.

oukeith's profile picture
oukeith11 months ago

Shang Tsung the most technically demanding character to learn

johnnyj85's profile picture
johnnyj8511 months ago

After playing the PS1 version back in the day, I got to say that this is a massive improvement!

Chichornios's profile picture
Chichornios11 months ago

Wish u let the whole music run between rounds too instead restarting every round

yall oddly obsessed me. 👌🏾's profile picture
yall oddly obsessed me. 👌🏾11 months ago

trilogy my childhood this is great.

𝓡𝓸𝓰𝓮's profile picture
𝓡𝓸𝓰𝓮11 months ago

does it swap to fatality move lists when it says "Finish him/her"?

AMIGAOS's profile picture
AMIGAOS11 months ago

Amiga AGA port of Mortal Kombat 3 would be so cool

Giuseppe Puglisi's profile picture
Giuseppe Puglisi11 months ago

You guys are awesome 🙌

LastGambit's profile picture
LastGambit11 months ago

Remove glitch jabs or is this not possible? It would be so awesome to see these games be competitive without that crap and that would exist nowhere else but potentially in this Kollection.

Jo's profile picture
Jo11 months ago

I wish you could take the Ultimate MK3 arcade code and use that as a base to recreate Trilogy as if there were an arcade version

KillDozer's profile picture
KillDozer11 months ago

I miss this Ermac

Vista Larga Games | ᯅ's profile picture
Vista Larga Games | ᯅ11 months ago

I Remeber having to wait for the loading between morphs on the psx. lol

ShanTheMan's profile picture
ShanTheMan11 months ago

Bless the engineers

William Taylor's profile picture
William Taylor11 months ago

That’s very cool how you guys are able to go in and do stuff like this. I enjoyed the enhancements you made in the TMNT one and can’t wait to dive in to this one in a couple more weeks.

ALIANZ - KNICKS ARE THE CHAMPS!'s profile picture
ALIANZ - KNICKS ARE THE CHAMPS!11 months ago

Fantastic. I was going to ask this yesterday, and you made it clear today. PS1 version was bad for this reason (IMO), so when you announced it was going to be that over N64, I had to wonder if they fixed the morph loading.

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