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Why not use the real-world as a game level? This is a real-time augmented reality prototype using a physics based character controller, all running on the web 👀

533,313 views • 2 years ago •via X (Twitter)

11 Comments

I▲N CURTIS's profile picture
I▲N CURTIS2 years ago

This WebAR experience is anchored to a real-world location using Niantic VPS. I’m utilizing ammo.js for the physics system, adjusting velocity via joystick input to guide the character's movements and handle jump mechanics. Debug visual for reference:

Nate Grant's profile picture
Nate Grant2 years ago

Haven’t you seen ready player 1? No one cares about their crappy apartment, they want to be transported to new/amazing spaces. We tried this in HoloLens - cool for 1sec for the novelty then “who cares”. Pokémon Go is unique as the whole premise is catching Pokémon in the wild.

I▲N CURTIS's profile picture
I▲N CURTIS2 years ago

I just built this for fun this past weekend. I like my crappy apartment. thank you very much.

BroadwayAllDay's profile picture
BroadwayAllDay2 years ago

this + gaussian splatting is how every action figure anyone ever owned will be brought to life. Toy Story for real!

I▲N CURTIS's profile picture
I▲N CURTIS2 years ago

Yoo that’s an awesome idea 👀

Foor1o86's profile picture
Foor1o862 years ago

You could use the stove as fire obstacle :D

I▲N CURTIS's profile picture
I▲N CURTIS2 years ago

good idea. I’ll add it to version 2.0 😉🔥

Alexson Chu's profile picture
Alexson Chu2 years ago

nice!! I had similar idea before as well, but using ARMesh using Niantic Unity SDK Cool idea to use VPS too

I▲N CURTIS's profile picture
I▲N CURTIS2 years ago

Yoo this is awesome 👀👀🙌

arthurfranco's profile picture
arthurfranco2 years ago

a skateboard game might be a good cross with this tech/vr... legendary spots, rails.. a wedding with the streets

I▲N CURTIS's profile picture
I▲N CURTIS2 years ago

🛹🙌💯

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