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Why Spikes Kill EARLIER at LOWER percents

180,058 Aufrufe • vor 11 Tagen •via X (Twitter)

13 Kommentare

Profilbild von Hyper Dz
Hyper Dzvor 11 Tagen

I hate this mechanic

Profilbild von BLM deluxemenu
BLM deluxemenuvor 11 Tagen

This happens a ton bro...

Profilbild von Free Agent | RockMan
Free Agent | RockManvor 11 Tagen

The situation where a non tumble spike kills vs when both a non tumble spike and tumble spike don’t kill is a small percent range. It happens, but it’s not a super common thing

Profilbild von BLM deluxemenu
BLM deluxemenuvor 11 Tagen

That may be true for a light character or character with a bad recovery but it isn't true for like any heavy at all lol. It is extremly common

Profilbild von BLM deluxemenu
BLM deluxemenuvor 11 Tagen

Not to mention different bottom blast zones

Profilbild von BLM deluxemenu
BLM deluxemenuvor 11 Tagen

Talk about the 2nd worst mechanic in the game now, the zoom in effect 😈

Profilbild von Ayerbe
Ayerbevor 10 Tagen

Incorrect. The spike blast zone exists whether or not you’re in tumble. The reason Fox dies earlier at lower %s is because during tumble, Smash Ultimate characters use a separate gravity value that is inversely correlated with their weight, where lighter characters have lower

Profilbild von BeatyBean
BeatyBeanvor 11 Tagen

do you know if spikes kill earlier on last stock as well?

Profilbild von Go1den_Berry
Go1den_Berryvor 10 Tagen

I sure do LOVE spike blastzones

Profilbild von Liam 𖦹 WhirlBlu
Liam 𖦹 WhirlBluvor 11 Tagen

Don’t spikes have a higher blast zone floor regardless of tumble? Or is it just that the “Only spikes kill” custom stages have a zoomed in camera??

Profilbild von scoobydoobs
scoobydoobsvor 11 Tagen

I heard that

Profilbild von MELFOR
MELFORvor 11 Tagen

Bowser dair kills a lot of fast fallers at zero

Profilbild von IKE ZILLA 🔜Riptide 2026
IKE ZILLA 🔜Riptide 2026vor 11 Tagen

Cause spikes are DOPE

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