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Wilderless' procedural river generator completely bugged out and created a half-mile high pillar with a sunlit grotto in the centre. Even though it's a bug I have to fix, it's still kind of cool to see procgen create things you don't expect. #BugsHappen
32,857 görüntüleme • 1 yıl önce •via X (Twitter)
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This bug is awesome.

Yeah, I should wrangle it into something

Love this. Yes, you should definitely find a way to keep this hidden world

I'm gonna try - it was one of the times I was actually surprised

It made the great deku tree.

funny you mention that because im working on ElvynWood and it has a fantasy forest vibe, and im testing how to make larger trees that dont look put of place, seeing how large I can go.

Doesn't need fixing just some tidying up. This would be awesome to stumble across in some cases

I'm gonna test spawning an open dungeon sometimes when I generate a lake, might be cool - or maybe a temple around a lake

@IndieGamesWTF Wow. That bug is outstanding. What could have caused this?

@HYPER_WASP_Game @IndieGamesWTF I think the lake vertical position for some reason set itself 10 times too high and the code that wraps lakes with edges compensated. So we end up with the lake but hidden inside this terrain tower

Some Super Max Jumbo Giant Redwood trees would be great fun to explore.

I guess you finally understand Bob Ross and his happy little accident mantra now. 😅

Yeah, life is full of that

Haha. Kinda cool too

yeah I was kind of like "wow" when I fell in:) happy accidents

add this to your game

Im gonna fit it in somehow, with some adjustments:)

Jack and the beanstalk

That would be a cool game 😸

it's not a bug but a feature hahahaha :D

This is so fun! I think you should keep it.

yeah. im gonna massage it and work it in:) maybe combine it with dungeons or add in natural dungeons like this, like caves

yes, it's so cool

((Whispers)) feature.

vegetation system looks amazing. wow!

Oh no it can be a mistake posting this. Many will say don't scrap it, use it for some epic spot or something and you going to waste your time trimming and cleaning the bug that should be removed.

You could create that intetionally somewhere out of bounds as a reference to this bug

