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With Atlas, you can literally make films. And it also basically solves first-frame-last-frame transitions. Reconstruct a 3D scene from images, then position the camera exactly where you want it, and let Atlas fill in what the camera would see along that path. You’re in the director's chair, staging the... show more
27,621 views • 1 month ago •via X (Twitter)
31 Comments

Request access to Atlas here:

when do we get our hands on it? :)

We're opening early access to Atlas to a select group of partners over the next few weeks. Please sign up for the waitlist and someone from our team will get in touch -

I did. I already have a user base to which I can start selling pretty quickly :) No public info about pricing yet?

the top down drop straight into the stone well in the cobblestone village is the bit i keep rewinding, and then it just keeps going into the ship bridge with the blue holo globe. no cut anywhere

Bad time for drone pilots

Would love to try it whenever you guys will have me. I'm currently making a historical film that spans the 20th century. (With Marble the problem was that I was so broke earlier this year, I couldn't afford any plugins to transfer splats to Unreal!)

make sure to request access!

Ooh! This is definitely one of the tools that I've been waiting for. Looking forward to seeing where it goes.

this is super cool!

That first to last frame transition fix is a big unlock.

How well does Atlas preserve characters and scene details across longer camera paths?

Is it reproducible? If I change the path slightly does it change a ton of the content it generates?

Didn’t Franco Vazza publish a paper arguing we can’t live in a simulation because the compute required would exceed the energy available in the universe? I guess he never heard of computer graphics.

staging a camera path through a reconstructed scene is a very different job than prompting a shot. one is direction, the other is gambling. the interesting question is how far the camera can drift before the geometry starts inventing things.

你好 左边这个是什么工具

I was disappointed with Mabel I hope this is completely different

The idea of reconstructing a 3D scene and then placing camera keyframes is proper director territory. I’d try staging a short multi-scene shot in Krea with similar camera paths to see how the transitions read.

#MadeForLoosers

have anyone attempted motion tracking with real green screen of a subject on this yet? Really interested in seeing how a consistent 1 minute take would look in here.

How well does it handle complex camera moves like dolly zooms?

Maybe I am more prone to motion sickness but I wouldn't last in the theatre with these shots. @grok is this a closed source model? Can the frame (camera) stay fixed in one position?

Very cool, but you can’t make 99.9% of films without cutting so continuous takes like this aren’t particularly useful, although they’re visually impressive. I spent quite a bit of time making a filmmaking agent that used Marble, but got distracted with other work. Excited to see further development from your team!

This is basically a camera in a scene

👍

We need a new awards category I think

Amazing !

Games, yes Films, probably not

Sound would make it even more impressive.

Would love to integrate this in it looks incredible ❤️

Can you potentially generate an entire film starting from one frame?
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