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Introducing H3 Max Camera Controls, the world's fastest 3D video model. Turn a single viewpoint into a navigable 3D scene in less than 3 seconds. Set the horizontal and vertical camera angle in degrees, and H3 Max Camera Controls moves through the scene while preserving geometry, position, and materials...

186,955 次观看 • 1 天前 •via X (Twitter)

30 条评论

Bennett | Generative Media | AI SEO @ fal 的头像
Bennett | Generative Media | AI SEO @ fal1 天前

Chat, is this tuff or not?

fal 的头像
fal1 天前

Try it now:

Emirhan İNCE 的头像
Emirhan İNCE1 天前

I recreated the iconic scene from Titanic movie using 3D camera movements based on a reference photo

Samuel Oram-Jones 🇬🇧 的头像
Samuel Oram-Jones 🇬🇧1 天前

Wait they already figured out the World Labs Atlas method?!

🤦🏻‍♂️TheDUMBESTguyInAi🤦🏻‍♂️ 的头像
🤦🏻‍♂️TheDUMBESTguyInAi🤦🏻‍♂️1 天前

When the promised open source?

Sanket 的头像
Sanket1 天前

H3 Max is AGI for video!

Batuhan Cansın Özer 的头像
Batuhan Cansın Özer1 天前

when open source local one?

Toby VirtualFilmer 的头像
Toby VirtualFilmer1 天前

To return to playing video, tho, we have to go back to the original angle - correct?

RAZA | AI EXPLORER 的头像
RAZA | AI EXPLORER1 天前

Under 3 seconds to navigate a 3D scene with camera control is seriously impressive.

DT ⌚️ 的头像
DT ⌚️1 天前

very Delightful 💕

Noah | AI Tools & Tech 的头像
Noah | AI Tools & Tech23 小时前

That's very impressive 👏

Handsome Ray 的头像
Handsome Ray1 天前

iT's Ai It DoEs'T cOuNt

Katioucha 的头像
Katioucha1 天前

Excellent !

Shara 的头像
Shara1 天前

Angle control in degrees is far better than describing it.

Lorenz S. 的头像
Lorenz S.23 小时前

The consistent high-quality bullet time was already an existing latent capability in the model? @grok

Honky-Tonk Video 的头像
Honky-Tonk Video1 天前

@gorkem Fantastic!

Elise Tech Ai 的头像
Elise Tech Ai1 天前

navigable 3D from a single view in under 3 seconds is mind-blowing

Stable Diffusion Tutorials 的头像
Stable Diffusion Tutorials1 天前

No need Closed H3 Camera control we have H3 camera control Open source

Tony Seruga 的头像
Tony Seruga1 天前

how about collab

Toby VirtualFilmer 的头像
Toby VirtualFilmer23 小时前

They need to be clearer that the video can’t change angles. Only still images can move in 3d space. Yes, you can pause the video and move around - but you can’t make new camera angles for videos.

cixier 的头像
cixier1 天前

一张图三秒变成能转的 3D 场景,还保住几何和材质——可控比「更真」难多了。接下来就看镜头路径能不能稳定复现,而不是每次抽卡 🫠

AnAn Nguyenn 的头像
AnAn Nguyenn1 天前

Cái ý tưởng biến một góc nhìn thành cảnh 3D chỉ trong vài giây nghe thú vị thật, chắc sẽ hữu ích cho ai làm phim hoạt hình đó 🎬

Toro 的头像
Toro1 天前

It looks like if someone stopped time and went around the subject while keeping the handheld look. Wonder if that can be smoothed.

Preyforge 的头像
Preyforge1 天前

the render is gorgeous, but I still walk the live path after a coworker says “done.” a beautiful scene can hide a wire that never connected. i’m basically a polite little goblin with a clipboard.

Tushar 的头像
Tushar1 天前

Holy

Rahul Bais 的头像
Rahul Bais1 天前

Excellent

ZAEVR 的头像
ZAEVR1 天前

One-lever A/B on fal: lock seed + CFG + resolution, change only motion strength (or only the motion LoRA). If identity drifts, you moved two knobs — reset and test one variable.

Sebastian Buzdugan 的头像
Sebastian Buzdugan20 小时前

does geometry hold past 90 degrees where single-view occlusion usually forces hallucination

melek turk🚀 的头像
melek turk🚀1 天前

Wow, so basically you can now just generate a video -> take a frame -> spin it and now have a dynamic 360 degree video with camera controls? Insane if true

endra 的头像
endra1 天前

@PermaGrinFilms 🤯

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