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With Blender's geometry node system, you can create fully procedural multi-core cable models, you can control the number of cable cores, how the cables twists and also you can strip back the insulation to show the copper core. Furthermore, you can add shrouding that conforms to the shape of...

27,417 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 9

Фото профиля andy
andy2 лет назад

would you be willing to share this example project? please!

Фото профиля Vlad Erium 🇯🇵
Vlad Erium 🇯🇵2 лет назад

How about twisted pairs with the shield? 🤔

Фото профиля David Mcsween
David Mcsween2 лет назад

Even GN would collapse under the weight of all USB standards 🤣🤣

Фото профиля tikkaqrow.bsky.social
tikkaqrow.bsky.social2 лет назад

I was going to make a comment about magnetic induction and twisted pairs to cancel them out, then I remembered star quad cables are a thing XD

Фото профиля Sam M
Sam M2 лет назад

you might be interested in this animation I made

Фото профиля Hans Baier @hansfbaier@fosstodon.org
Hans Baier @[email protected]2 лет назад

Amazing,🤯

Фото профиля smander.com - GPSR & CE for Makers
smander.com - GPSR & CE for Makers2 лет назад

Now wed need thst tp plug inzo @kicad_pcb 3d renderer to depict traces as wires....

Фото профиля LARYGARYMODS
LARYGARYMODS2 лет назад

Oh this is really nice, keep up the great work :)

Фото профиля Benjamin V
Benjamin V2 лет назад

Magnificent work.

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