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With Blender's geometry node system, you can create fully procedural multi-core cable models, you can control the number of cable cores, how the cables twists and also you can strip back the insulation to show the copper core. Furthermore, you can add shrouding that conforms to the shape of...

27,401 просмотров • 1 год назад •via X (Twitter)

Комментарии: 9

Фото профиля andy
andy1 год назад

would you be willing to share this example project? please!

Фото профиля Vlad Erium 🇯🇵
Vlad Erium 🇯🇵1 год назад

How about twisted pairs with the shield? 🤔

Фото профиля David Mcsween
David Mcsween1 год назад

Even GN would collapse under the weight of all USB standards 🤣🤣

Фото профиля tikkaqrow.bsky.social
tikkaqrow.bsky.social1 год назад

I was going to make a comment about magnetic induction and twisted pairs to cancel them out, then I remembered star quad cables are a thing XD

Фото профиля Sam M
Sam M1 год назад

you might be interested in this animation I made

Фото профиля Hans Baier @hansfbaier@fosstodon.org
Hans Baier @[email protected]1 год назад

Amazing,🤯

Фото профиля smander.com - GPSR & CE for Makers
smander.com - GPSR & CE for Makers1 год назад

Now wed need thst tp plug inzo @kicad_pcb 3d renderer to depict traces as wires....

Фото профиля LARYGARYMODS
LARYGARYMODS1 год назад

Oh this is really nice, keep up the great work :)

Фото профиля Benjamin V
Benjamin V1 год назад

Magnificent work.

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