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I’ve created procedural generators of ICs and connectors using geometry nodes. Due to the large number of different packages of ICs and connectors, it might be better to generate their models as and when needed rather than storing an unlimited number of unique 3D models. Also using the new...

50,718 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Seve
Sevevor 1 Jahr

This is awesome!! We’re building something similar (a large 3d electronics library with parameterized models) Would love to collaborate!!

Profilbild von Rainmaker
Rainmakervor 2 Jahren

In this free Substack post I share code for several machine learning models and engage in hyperparameter tuning that yields a model that delivers superior returns in the Gold market.

Profilbild von John
Johnvor 1 Jahr

This system breaks down because many new ICs have unique footprints and models, so you will still need a library system nonetheless. Besides that, it looks good

Profilbild von Adam Raudonis
Adam Raudonisvor 1 Jahr

What you do is so cool!!!

Profilbild von 木子不是木子狸
木子不是木子狸vor 1 Jahr

That's what I neeeed!

Profilbild von Dean Sheppard
Dean Sheppardvor 1 Jahr

I’m using manufacturer 3D models to verify how they fit the actual footprint. Creating something based on a possibly wrong footprint goes against logic imho.

Profilbild von Michael Rangen
Michael Rangenvor 1 Jahr

I want to be good at Blender one day, just so I can leverage all the cool tools you’re building. Keep up the great work!

Profilbild von neoCortez
neoCortezvor 1 Jahr

Looks awesome, been wanting to dive further into geometry nodes!

Profilbild von huseyin sağır
huseyin sağırvor 1 Jahr

Süper.

Profilbild von navzz
navzzvor 1 Jahr

Cool

Profilbild von Sohan Basak e/code
Sohan Basak e/codevor 1 Jahr

Blender for CAD!

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