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I’ve created procedural generators of ICs and connectors using geometry nodes. Due to the large number of different packages of ICs and connectors, it might be better to generate their models as and when needed rather than storing an unlimited number of unique 3D models. Also using the new...

50,718 次观看 • 1 年前 •via X (Twitter)

11 条评论

Seve 的头像
Seve1 年前

This is awesome!! We’re building something similar (a large 3d electronics library with parameterized models) Would love to collaborate!!

Rainmaker 的头像
Rainmaker2 年前

In this free Substack post I share code for several machine learning models and engage in hyperparameter tuning that yields a model that delivers superior returns in the Gold market.

John 的头像
John1 年前

This system breaks down because many new ICs have unique footprints and models, so you will still need a library system nonetheless. Besides that, it looks good

Adam Raudonis 的头像
Adam Raudonis1 年前

What you do is so cool!!!

木子不是木子狸 的头像
木子不是木子狸1 年前

That's what I neeeed!

Dean Sheppard 的头像
Dean Sheppard1 年前

I’m using manufacturer 3D models to verify how they fit the actual footprint. Creating something based on a possibly wrong footprint goes against logic imho.

Michael Rangen 的头像
Michael Rangen1 年前

I want to be good at Blender one day, just so I can leverage all the cool tools you’re building. Keep up the great work!

neoCortez 的头像
neoCortez1 年前

Looks awesome, been wanting to dive further into geometry nodes!

huseyin sağır 的头像
huseyin sağır1 年前

Süper.

navzz 的头像
navzz1 年前

Cool

Sohan Basak e/code 的头像
Sohan Basak e/code1 年前

Blender for CAD!

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