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With Blender's geometry node system, you can create fully procedural multi-core cable models, you can control the number of cable cores, how the cables twists and also you can strip back the insulation to show the copper core. Furthermore, you can add shrouding that conforms to the shape of... show more
27,401 görüntüleme • 1 yıl önce •via X (Twitter)
9 Yorum

andy1 yıl önce
would you be willing to share this example project? please!

Vlad Erium 🇯🇵1 yıl önce
How about twisted pairs with the shield? 🤔

David Mcsween1 yıl önce
Even GN would collapse under the weight of all USB standards 🤣🤣

tikkaqrow.bsky.social1 yıl önce
I was going to make a comment about magnetic induction and twisted pairs to cancel them out, then I remembered star quad cables are a thing XD

Sam M1 yıl önce
you might be interested in this animation I made

Hans Baier @[email protected]1 yıl önce
Amazing,🤯

smander.com - GPSR & CE for Makers1 yıl önce
Now wed need thst tp plug inzo @kicad_pcb 3d renderer to depict traces as wires....

LARYGARYMODS1 yıl önce
Oh this is really nice, keep up the great work :)

Benjamin V1 yıl önce
Magnificent work.
