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With Sony pulling back on exclusives for PC it's good to understand why Shawn Layden pushed for their games to be on put on PC in the first place. My theory on why they are doing this though is because 1. There games on PC weren't really moving the...

164,530 次观看 • 4 个月前 •via X (Twitter)

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Last week Jez Corden threw out a rumour #PlayStation may be scaling things back on PC. Jez's track record's questionable. This week Parris weighed in too, stating he'd heard similar from a good source. He also says: "They'd lean more towards stop doing PC altogether, before they would do day and date." While I've no idea if the rumours are true or not, I have spoken on how recent PlayStation tenpole single player titles have sold poorly on PC and had significantly lower Steam peak player numbers than their predecessors did, despite them selling faster than their predecessors on PlayStation (with lower primary install bases). Steam peak players Spider-Man - 66.5k Spider-Man 2 - 28.1k God of War - 73.5k Ragnarok - 36.6k PlayStation console sales Spider-Man - 13m in 11 months Spider-Man 2 - 11m in 6 months God of War - 10m in 14 months Ragnarok - 11m in less than 3 months Did many PC gamers lose interest, or could it be that more PC gamers who were interested in these PS games, already bought a PS5 in that time? The latter is what numerous PS execs stated was the strategy with staggered PC releases; a trojan horse to get PC gamers to consider a PS5 (even as a secondary system), not just a means to gain extra software sales. There's further data to support it's working. Either way, if PlayStation really is scaling back on PC on the single player stuff, it could be related to the decline in sales on PC, and thus partly a numbers thing. Full link to the discussion. Also of importance is that DetectiveSeeds stated his own sources have told him that they have NOT heard anything to suggest the above rumours are true.

NIB

36,213 次观看 • 8 个月前