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Work on TORNBLADE continues. I’m developing several aspects in parallel, but in this clip I’m showcasing the current locomotion of the main character along with the first iteration of armor sounds. My experience in sound design is basically zero at the moment... so it’ll take some time before this...

11,601 views • 8 months ago •via X (Twitter)

33 Comments

ArgyBurtzi's profile picture
ArgyBurtzi8 months ago

Most anticiated indie along with Mina the Hollower 😊

Thaddeus Prime 🤝 RLC's profile picture
Thaddeus Prime 🤝 RLC8 months ago

I'm digging it bro.

TORNBLADE game's profile picture
TORNBLADE game8 months ago

All I can say is… that makes me happy 🙂

Real_Swagfather's profile picture
Real_Swagfather8 months ago

This looks great! The sound is certainly fine, I'm not an expert myself but it doesn't sound too grating. Unrelated but a hounskull would make a mean headbutt. That or a frogmouth

WasteFlush's profile picture
WasteFlush8 months ago

Hey, just wanted to say that your art direction is absolutely amazing, insane atmosphere

TORNBLADE game's profile picture
TORNBLADE game8 months ago

Thank you for the kind words... I really appreciate it. And yes, atmosphere is extremely important to me. I put a lot of emphasis on it, even though it costs a great deal of work.

bassticks's profile picture
bassticks8 months ago

It sounds super cool!

TORNBLADE game's profile picture
TORNBLADE game8 months ago

@xjcsounds Glad to hear that 🙂 It still needs a lot more work... everything takes time.

Ejectgame's profile picture
Ejectgame8 months ago

Awesome ! 👏

TORNBLADE game's profile picture
TORNBLADE game8 months ago

Thanks 🙂

Ejectgame's profile picture
Ejectgame8 months ago

Please make a bright shining armor like in Excalibur for a boss ! 😎🥳

TORNBLADE game's profile picture
TORNBLADE game8 months ago

I’ll definitely think about that 😄

hang yang's profile picture
hang yang8 months ago

Awesome art style. Please show more gameplay style

TORNBLADE game's profile picture
TORNBLADE game8 months ago

Thanks a lot! As for gameplay... definitely, but everything in its own time 😉

Squishy Banana Productions's profile picture
Squishy Banana Productions8 months ago

Learn on the job atta boy. Sound sounds fine to me. Is this gonna be like a side scroller?

TORNBLADE game's profile picture
TORNBLADE game8 months ago

There are videos on my profile that show more or less what the game will be like... you can also check the link for a clearer overview. It’s a combination of top-down exploration and side-scroll combat.

Isaac of York's profile picture
Isaac of York8 months ago

@squishybanan Does it automatically shift to sideview when there's hostile enemies nearby while exploring in top-down? I feel like that could be disorienting if you're getting flanked by archers etc.

TORNBLADE game's profile picture
TORNBLADE game8 months ago

@squishybanan I haven’t fully decided how that transition will work yet. What you’re describing isn’t really the main issue... there are other challenges tied to level design and how both perspectives connect structurally. We’ll see what the final solution ends up being.

PeteZach's profile picture
PeteZach8 months ago

🥰🫡

TORNBLADE game's profile picture
TORNBLADE game8 months ago

I can always count on you 😀

PeteZach's profile picture
PeteZach8 months ago

That's true. Ever since I discovered your game, I've been hooked 😎

AlastromLive's profile picture
AlastromLive8 months ago

This looks really good so far. If you don't mind my saying, I think you should keep developing this without sound, it's like seeing the animation in it's pure form. Let the sound design augment whatever you come up with. Watching a bro play Stalker Gamma right now and we're geeking on the animations.

TORNBLADE game's profile picture
TORNBLADE game8 months ago

If you’re comparing it to STALKER Gamma, reaching that level as a solo dev would be very difficult... but that’s not my goal anyway. I’m aiming for strong atmosphere and fun gameplay, not a combat simulator. But thanks for the feedback. I appreciate it.

Gen Shinen (源 深淵)'s profile picture
Gen Shinen (源 深淵)8 months ago

🔶 Los movimientos son precisos y me fascina la atmosfera oscura y opresiva. Seguiré muy de cerca tu oscuro proyecto 🖤

TORNBLADE game's profile picture
TORNBLADE game8 months ago

Thank you for the kind words. I truly appreciate your support.

the chef's profile picture
the chef8 months ago

Reminds me of 'Moonstone: A Hard Days Knight'.

TORNBLADE game's profile picture
TORNBLADE game8 months ago

I think you’ve got a good instinct there... Moonstone is definitely one of my inspirations. Along with Golden Axe, Ultima VIII, and Diablo 1. I really love the atmosphere of games from the 80's and 90's.

Magicien Bleu's profile picture
Magicien Bleu8 months ago

Wait wait wait. Are you doing a Barbarian / Moonstone like game ?

Walker Music99's profile picture
Walker Music998 months ago

Would love to throw my hat in the ring if you're looking for a composer 😁🔥

TORNBLADE game's profile picture
TORNBLADE game8 months ago

I’m not currently looking for a composer. Besides doing “almost everything,” I’m also composing the music for the game myself 😄 But thank you for the offer. I appreciate it.

Walker Music99's profile picture
Walker Music998 months ago

No worries, I understand 😂🙂‍↕️ best of luck😁

The Other Devil's profile picture
The Other Devil8 months ago

I like what you're doing but watch real fighters for work. You don't cross ankles for a reason. When your character is walking backwards he would be way off balance.

TORNBLADE game's profile picture
TORNBLADE game8 months ago

I get your point from a real-world perspective. From my experience, though, what works in reality doesn’t always look good from this camera angle. For me, it’s about feel... not perfect walking or combat simulation. But I appreciate the feedback.

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