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Work on TORNBLADE continues. I’m developing several aspects in parallel, but in this clip I’m showcasing the current locomotion of the main character along with the first iteration of armor sounds. My experience in sound design is basically zero at the moment... so it’ll take some time before this...

11,601 просмотров • 8 месяцев назад •via X (Twitter)

Комментарии: 33

Фото профиля ArgyBurtzi
ArgyBurtzi8 месяцев назад

Most anticiated indie along with Mina the Hollower 😊

Фото профиля Thaddeus Prime 🤝 RLC
Thaddeus Prime 🤝 RLC8 месяцев назад

I'm digging it bro.

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

All I can say is… that makes me happy 🙂

Фото профиля Real_Swagfather
Real_Swagfather8 месяцев назад

This looks great! The sound is certainly fine, I'm not an expert myself but it doesn't sound too grating. Unrelated but a hounskull would make a mean headbutt. That or a frogmouth

Фото профиля WasteFlush
WasteFlush8 месяцев назад

Hey, just wanted to say that your art direction is absolutely amazing, insane atmosphere

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

Thank you for the kind words... I really appreciate it. And yes, atmosphere is extremely important to me. I put a lot of emphasis on it, even though it costs a great deal of work.

Фото профиля bassticks
bassticks8 месяцев назад

It sounds super cool!

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

@xjcsounds Glad to hear that 🙂 It still needs a lot more work... everything takes time.

Фото профиля Ejectgame
Ejectgame8 месяцев назад

Awesome ! 👏

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

Thanks 🙂

Фото профиля Ejectgame
Ejectgame8 месяцев назад

Please make a bright shining armor like in Excalibur for a boss ! 😎🥳

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

I’ll definitely think about that 😄

Фото профиля hang yang
hang yang8 месяцев назад

Awesome art style. Please show more gameplay style

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

Thanks a lot! As for gameplay... definitely, but everything in its own time 😉

Фото профиля Squishy Banana Productions
Squishy Banana Productions8 месяцев назад

Learn on the job atta boy. Sound sounds fine to me. Is this gonna be like a side scroller?

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

There are videos on my profile that show more or less what the game will be like... you can also check the link for a clearer overview. It’s a combination of top-down exploration and side-scroll combat.

Фото профиля Isaac of York
Isaac of York8 месяцев назад

@squishybanan Does it automatically shift to sideview when there's hostile enemies nearby while exploring in top-down? I feel like that could be disorienting if you're getting flanked by archers etc.

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

@squishybanan I haven’t fully decided how that transition will work yet. What you’re describing isn’t really the main issue... there are other challenges tied to level design and how both perspectives connect structurally. We’ll see what the final solution ends up being.

Фото профиля PeteZach
PeteZach8 месяцев назад

🥰🫡

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

I can always count on you 😀

Фото профиля PeteZach
PeteZach8 месяцев назад

That's true. Ever since I discovered your game, I've been hooked 😎

Фото профиля AlastromLive
AlastromLive8 месяцев назад

This looks really good so far. If you don't mind my saying, I think you should keep developing this without sound, it's like seeing the animation in it's pure form. Let the sound design augment whatever you come up with. Watching a bro play Stalker Gamma right now and we're geeking on the animations.

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

If you’re comparing it to STALKER Gamma, reaching that level as a solo dev would be very difficult... but that’s not my goal anyway. I’m aiming for strong atmosphere and fun gameplay, not a combat simulator. But thanks for the feedback. I appreciate it.

Фото профиля Gen Shinen (源 深淵)
Gen Shinen (源 深淵)8 месяцев назад

🔶 Los movimientos son precisos y me fascina la atmosfera oscura y opresiva. Seguiré muy de cerca tu oscuro proyecto 🖤

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

Thank you for the kind words. I truly appreciate your support.

Фото профиля the chef
the chef8 месяцев назад

Reminds me of 'Moonstone: A Hard Days Knight'.

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

I think you’ve got a good instinct there... Moonstone is definitely one of my inspirations. Along with Golden Axe, Ultima VIII, and Diablo 1. I really love the atmosphere of games from the 80's and 90's.

Фото профиля Magicien Bleu
Magicien Bleu8 месяцев назад

Wait wait wait. Are you doing a Barbarian / Moonstone like game ?

Фото профиля Walker Music99
Walker Music998 месяцев назад

Would love to throw my hat in the ring if you're looking for a composer 😁🔥

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

I’m not currently looking for a composer. Besides doing “almost everything,” I’m also composing the music for the game myself 😄 But thank you for the offer. I appreciate it.

Фото профиля Walker Music99
Walker Music998 месяцев назад

No worries, I understand 😂🙂‍↕️ best of luck😁

Фото профиля The Other Devil
The Other Devil8 месяцев назад

I like what you're doing but watch real fighters for work. You don't cross ankles for a reason. When your character is walking backwards he would be way off balance.

Фото профиля TORNBLADE game
TORNBLADE game8 месяцев назад

I get your point from a real-world perspective. From my experience, though, what works in reality doesn’t always look good from this camera angle. For me, it’s about feel... not perfect walking or combat simulation. But I appreciate the feedback.

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