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working on adding the ability to holster hand-held mech weapons

273,457 Aufrufe • vor 1 Monat •via X (Twitter)

10 Kommentare

Profilbild von TheDiamondMan3
TheDiamondMan3vor 1 Monat

though, im thinking of having hand-held weapons get holstered behind the mech's arms or something like that instead. too much clipping and the holstering animation is a bit uninteresting with this setup (for the arms)

Profilbild von Todd
Toddvor 1 Monat

Ah, yes. Safely tucked away in the mech's anus. 😂

Profilbild von TheDiamondMan3
TheDiamondMan3vor 1 Monat

yeah, exactly why im thinking of having the holster placed elsewhere so that this kind of clipping doesnt happen i will need to redesign it for that though, oh well.

Profilbild von Isaac Ng
Isaac Ngvor 1 Monat

A robot should be able to perform superhuman, non-ergonomic movements to retrieve the gun from the back without the mechanized holster, but that still looks sick!

Profilbild von MertMartyMrty01
MertMartyMrty01vor 1 Monat

Glorious!

Profilbild von Nedan『H-1』 - ACVI FoR / DxM TS / Endfield
Nedan『H-1』 - ACVI FoR / DxM TS / Endfieldvor 1 Monat

I've had ideas like this too for handheld weapons. I think it looks great personnally

Profilbild von nanimoの🍂🌧️
nanimoの🍂🌧️vor 1 Monat

Are there any plans to allow holstering soldiers, equipping/throwing soldiers

Profilbild von TheDiamondMan3
TheDiamondMan3vor 1 Monat

what do you mean

Profilbild von nanimoの🍂🌧️
nanimoの🍂🌧️vor 1 Monat

In Titanfall 2's campaign, there are two moments where BT throws the player, and I always wanted to do that more So just like the Pilot can cycle/throw Grenades, one of the Mech's "grenade" options would be the pilot

Profilbild von TheDiamondMan3
TheDiamondMan3vor 1 Monat

i see you know what, that is a great idea, because i do need ideas for more stuff that the player can do out of their mech i could definetely explore that concept at some point

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