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Would you play a physically realistic light saber game? Currently it's laser, but one step to how light sabers work. Particles' temperature is visible as red color. Higher temperature physically melts the metal.

51,761 Aufrufe • vor 1 Jahr •via X (Twitter)

9 Kommentare

Profilbild von John Shedletsky
John Shedletskyvor 1 Jahr

Question is: can you do this simulation at a scale that allows for a game designed around this as a core mechanic?

Profilbild von Zolden
Zoldenvor 1 Jahr

My project aims to answer this question. All characters and enemies will be simulated soft bodies - this will definitely work. What's unclear is if the environment coud be destructibe as well. That's up to further experiments.

Profilbild von 🦄 AIA 🦄
🦄 AIA 🦄vor 1 Jahr

Anyone else want to eat that thing?

Profilbild von Zolden
Zoldenvor 1 Jahr

Sure, this kind of game should provide plenty of ways to have fun, in order to have value for players.

Profilbild von Neo Kaiser 0
Neo Kaiser 0vor 1 Jahr

Imagine a Mechwarrior or Gundam game where you have to chew through armour to hit critical points.

Profilbild von Zolden
Zoldenvor 1 Jahr

I like this idea, thanks. Will experiment with it. There definitely plenty of technical obstacles, but should be fun if it works.

Profilbild von Bang
Bangvor 1 Jahr

Super cool! Is this performant enough to work in VR??

Profilbild von Zolden
Zoldenvor 1 Jahr

Depends on the number of particles and rendering techniques. With some good optimization the scene you see in the gif could run at 30 fps. But with halved number of particles - more than 60.

Profilbild von Laronthor de Gadmond
Laronthor de Gadmondvor 1 Jahr

Lightsabres are not hot. At least that was the most usual speculation at the time when everything from the movies was thoroughly analyzed. Things cut by lightsabres exhibit some signs of heat, like cauterized wounds and charred materials and it was theorized a +

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