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WoW forever is going to have horizontal progression instead of vertical. Here’s me explaining what that means:

78,320 Aufrufe • vor 1 Tag •via X (Twitter)

34 Kommentare

Profilbild von Big Papi
Big Papivor 1 Tag

GW tried it. Don’t see this working long term

Profilbild von Doktor Wieg
Doktor Wiegvor 1 Tag

Simply put : Vertical progression : numbers get bigger because enemies have bigger numbers you need to take down. Horizontal progression : you get more tools or ability combinations to create your own playstyle and enemies are tuned towards using those tools and abilities.

Profilbild von el tAco
el tAcovor 1 Tag

So basically old school RuneScape

Profilbild von The Ice Man
The Ice Manvor 1 Tag

so its basically follows guildwars 2

Profilbild von Based Baldwin IV
Based Baldwin IVvor 1 Tag

Imo they will probably just scale gear like they did with levels. Probably needing tiered gear to be viable in newer raids. While using pre-raid BIS might be techinically possible, you wouldn't have the dmg or survivability for new raid tiers. Just my guess

Profilbild von Denny Moritz
Denny Moritzvor 1 Tag

I liked those raids and situations in Vanilla where special resistance gear etc. was required for certain bosses. Hope they expand on that.

Profilbild von The Bitcoin Conduit
The Bitcoin Conduitvor 1 Tag

This is fantastic because the devs will be forced to create gear with different stats rather than higher stats. Creating gear with different stats could open up the possibility if trying different builds within a class.

Profilbild von Felipe👨🏻‍💻- e/acc
Felipe👨🏻‍💻- e/accvor 1 Tag

Tem algo semelhante a isso no Spiral Knights: Armas que causam dano elemental, são boas contra inimigos slime, médias contra inimigos neutros e ruins contra elementais. O mesmo vale para armaduras contra dano de perfuração, que são boas contra ataques físicos, mas ruins contra ataques elementais. Junte isso a equipamento que reduz um status, mas aumenta muito o outro (como o set “Owl alguma coisa” que tira todos os status de defesa mas aumenta muito o ataque, como um kamikaze). Eu gosto desse modelo!

Profilbild von Frank
Frankvor 1 Tag

New gear in new areas that changes my gameplay style. Gear just the same strength but in a different way. GIVE MY ROGUE GOOD FIST WEAPONS!!!

Profilbild von SJC
SJCvor 1 Tag

That will get old fast. Plus elitist will rule the raids. Just like old times. They will only take certain people into the raids. Rest will get left out to struggle.

Profilbild von Markovitz
Markovitzvor 1 Tag

how much you wanna bet that the new tier of raids is gonna offer higher ilvl gear?

Profilbild von AdamSessler
AdamSesslervor 1 Tag

Holy shit you're still alive and streaming? lol

Profilbild von 𝔜𝔢 𝔒𝔩𝔡𝔢 𝔎𝔫𝔦𝔤𝔥𝔱
𝔜𝔢 𝔒𝔩𝔡𝔢 𝔎𝔫𝔦𝔤𝔥𝔱vor 1 Tag

Olympus or /uninstall faggot

Profilbild von ovinophile
ovinophilevor 1 Tag

Call me pessimistic, but they are never gonna pull that off. Sounds like another way of saying “your old gear is still good for old content (60) but you’ll need new gear for new content (70)”.

Profilbild von 👨‍🍳jimbud👨‍🍳
👨‍🍳jimbud👨‍🍳vor 1 Tag

How long did you spend polishing that axe head? Hollyyyy it’s a blinding light

Profilbild von I Lack Tact
I Lack Tactvor 1 Tag

My only contention with that is I would either have to make frequent stops at the bank to retrieve alternate gear or lug it around with me.

Profilbild von Astromagic
Astromagicvor 1 Tag

So they want us to carry multiple sets like a druid? And seasonal gear?

Profilbild von Sykii
Sykiivor 1 Tag

Nah it wont work like that, devs already said some sort of minimal verticality IS needed, old gear will be outdated in few years not in few months

Profilbild von Zeppelin
Zeppelinvor 1 Tag

it’s revolutionary, this is how it was meant to be played, we just wished it looked this beautiful back then, and it still is regardless how lowpoly it can be.

Profilbild von Shawn Henry D.
Shawn Henry D.vor 1 Tag

I’d prefer a vertical gear progression where periodically gear becomes available at vendors that allows players to catch up. Kind of like what they do with arena seasons in tbc. Except instead of selling the old raid gear, it should be a different set that is competitive but not quite as strong. This would incentivize players to still play the old raids while not being overly outmatched to players with BIS gear.

Profilbild von Xanathos
Xanathosvor 1 Tag

So what happens in 2 years when everyone is in naxx gear and I level a new char? Do I have to get boosted? Do I need to progress through mc? Will they add catchup gear that makes gear from places like mc redundant anyway?

Profilbild von Craig (vote YES)
Craig (vote YES)vor 1 Tag

More situational gear needs more bag/bank space.

Profilbild von Sock Pupet1984
Sock Pupet1984vor 1 Tag

If new gear is more powerful its not horizontal irrespective of level cap.

Profilbild von Tamagochi Tg
Tamagochi Tgvor 1 Tag

So horizontal progression means my Tamagotchi’s hunger bar goes sideways now, but it still dies if I forget to feed it.

Profilbild von Leon
Leonvor 1 Tag

I do not trust blizzard to work horizontal progression into wow, they can't just copy paste the osrs model because the games are too different.

Profilbild von Roezz
Roezzvor 1 Tag

Guessing?. Pretty sure no one knows for sure.

Profilbild von Sile
Silevor 1 Tag

I don't see it being exciting or popular. People want loot to chase, not stay in the same gear 'forever' with different stats. Carrying around multiple gear sets sounds horrible. Collecting it for niche use cases sounds tedious. Will wait and see but I don't see the vision.

Profilbild von Skye
Skyevor 1 Tag

Want to make a note here that some 60 gear wasn’t completely outdated by 70 gear. There were several pieces which were usable at 70 and replacements were hard to find and in some cases in the rerelease had to be nerfed because they were too good.

Profilbild von Warlock
Warlockvor 1 Tag

There will be some level of vertical progression. There has to be. Not even OSRS has pure horizontal progression, because that doesn't work. Barrows armor and Bandos armor are still used to this day and farmed, however they are objectively weaker than something like Torva.

Profilbild von 1holtei
1holteivor 1 Tag

It means once the honeymoo period is over, people will want more than level 60. Happened on vanilla, will happen here

Profilbild von IndieFalco64
IndieFalco64vor 1 Tag

It's not a bad plan and I fully support how they're going about it. I still hate Blizz but they're seemingly doing good work.... Hoping they're healing...

Profilbild von Chad - Screen Team
Chad - Screen Teamvor 1 Tag

I remember getting full Netherwind gear and the Staff of the Shadowflame in Vanilla, then going to Burning Crusade and replacing it all with greens. Hopefully this is more like, say, Elden Ring with tons of viable gear that does various things but anything can be good.

Profilbild von Justin
Justinvor 1 Tag

They need to loosely follow DDO’s model for gear I think. Standing Stone Games has done a fantastic job with gearing considering almost all gear from all raids is still viable even as level cap slowly increases.

Profilbild von Oscar B
Oscar Bvor 1 Tag

Yeah just look at GW2.

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