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14,667 views โ€ข 2 months ago โ€ขvia X (Twitter)

30 Comments

Eric K's profile picture
Eric K2 months ago

This looks like you're going to rediscover all the classic art pipelines lessons the hard way

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

Thank goodness for iterative velocity

Spectro's profile picture
Spectro2 months ago

this asset generator of yours, are you selling the code? i've spoken to my associate (chatgpt) and we re willing to invest in purchasing this artifact of yours

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

its just blender and then a swarm of groks / gem 3.5 flash in omp. the pipeline is always a little different depending on what i'm making so the code's not really static, it's more of a proompting structure workflow. need a decent bit of compute locally, but just have a smart model like 5.6 sol research / get measurement specs for something you want to make or at least just think of some way to anchor the design in clear enough language conceptually, then have sol fork as many gem 3.5 flash / grok 4.5s to simultaneously iterate on the same sort of design with slight variations in the structure/prompting style/design language then let the iterators visually review their own model - have sol set up a good capture rig from several angles before hand that can capture a high resolution collage that can be analyzed for issues by the iterators as they work and then a final fed to sol to send them back to the mines if it still sucks.

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

*fork as many simultaneously as the compute you have access to can support and then move forward on either the single best or the top few design styles that worked

Kou's profile picture
Kou2 months ago

Tried Sol in Godot and it sucked ass.

thesecretlab's profile picture
thesecretlab2 months ago

nice slop

Pseudonym ๐Ÿฆ…'s profile picture
Pseudonym ๐Ÿฆ…2 months ago

not just game dev but most appsโ€ฆ distance from this to generating a non-game app is so very very thin

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

crudslop's been solved for like a year

Giovanni's profile picture
Giovanni2 months ago

Game development is not solved.

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

maybe not for you

Giovanni's profile picture
Giovanni2 months ago

What's the criteria? How do you define the line that these models have crossed? What does game development being "solved" mean to you?

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

It means I can make whatever I want to make

Giovanni's profile picture
Giovanni2 months ago

So there exist no limits?

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

Right

Loboz - Stranded Survivors on Steam!'s profile picture
Loboz - Stranded Survivors on Steam!2 months ago

@GinoCirino So what games have you made now that itโ€™s solved

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

This will be ready for alpha relatively soon, it has deeper and more comprehensively integrated systems than basically any MMORPG already, but still much to be built. Imagine a game like Star Wars Galaxies, but if the devs actually had the time and resources to make the game they actually wanted to make in the first place.

kvick's profile picture
kvick2 months ago

i think so too

Alpeeen's profile picture
Alpeeen2 months ago

Mf thinks heโ€™s the only one with an asset library

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

how long does it normally take you to create an asset library

SaturaDev's profile picture
SaturaDev2 months ago

what is this? looks interesting.

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

@lamiancegames an asset library of 1000 3-d assets with textures and uvmaps generated for a game i'm working on mostly without my supervision created over less than a day.

Bang's profile picture
Bang2 months ago

What am I looking at?

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

i'm sure if you look closely you could make a mostly accurate inference

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

Game dev easy

Mathias Heide's profile picture
Mathias Heide2 months ago

if you want to try and cook a cool game on let me know! would love to see what you can make

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

U think an engine can contain me

Mathias Heide's profile picture
Mathias Heide2 months ago

no one can. but maybe summer can let you fly higher

Walid Aliouche's profile picture
Walid Aliouche2 months ago

How complex are the objects? Does it also generate the texture with it?

Zeus Lykaios's profile picture
Zeus Lykaios2 months ago

As complex as you want, and yes.

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