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14,667 Aufrufe • vor 2 Monaten •via X (Twitter)

30 Kommentare

Profilbild von Eric K
Eric Kvor 2 Monaten

This looks like you're going to rediscover all the classic art pipelines lessons the hard way

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

Thank goodness for iterative velocity

Profilbild von Spectro
Spectrovor 2 Monaten

this asset generator of yours, are you selling the code? i've spoken to my associate (chatgpt) and we re willing to invest in purchasing this artifact of yours

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

its just blender and then a swarm of groks / gem 3.5 flash in omp. the pipeline is always a little different depending on what i'm making so the code's not really static, it's more of a proompting structure workflow. need a decent bit of compute locally, but just have a smart model like 5.6 sol research / get measurement specs for something you want to make or at least just think of some way to anchor the design in clear enough language conceptually, then have sol fork as many gem 3.5 flash / grok 4.5s to simultaneously iterate on the same sort of design with slight variations in the structure/prompting style/design language then let the iterators visually review their own model - have sol set up a good capture rig from several angles before hand that can capture a high resolution collage that can be analyzed for issues by the iterators as they work and then a final fed to sol to send them back to the mines if it still sucks.

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

*fork as many simultaneously as the compute you have access to can support and then move forward on either the single best or the top few design styles that worked

Profilbild von Kou
Kouvor 2 Monaten

Tried Sol in Godot and it sucked ass.

Profilbild von thesecretlab
thesecretlabvor 2 Monaten

nice slop

Profilbild von Pseudonym 🦅
Pseudonym 🦅vor 2 Monaten

not just game dev but most apps… distance from this to generating a non-game app is so very very thin

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

crudslop's been solved for like a year

Profilbild von Giovanni
Giovannivor 2 Monaten

Game development is not solved.

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

maybe not for you

Profilbild von Giovanni
Giovannivor 2 Monaten

What's the criteria? How do you define the line that these models have crossed? What does game development being "solved" mean to you?

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

It means I can make whatever I want to make

Profilbild von Giovanni
Giovannivor 2 Monaten

So there exist no limits?

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

Right

Profilbild von Loboz - Stranded Survivors on Steam!
Loboz - Stranded Survivors on Steam!vor 2 Monaten

@GinoCirino So what games have you made now that it’s solved

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

This will be ready for alpha relatively soon, it has deeper and more comprehensively integrated systems than basically any MMORPG already, but still much to be built. Imagine a game like Star Wars Galaxies, but if the devs actually had the time and resources to make the game they actually wanted to make in the first place.

Profilbild von kvick
kvickvor 2 Monaten

i think so too

Profilbild von Alpeeen
Alpeeenvor 2 Monaten

Mf thinks he’s the only one with an asset library

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

how long does it normally take you to create an asset library

Profilbild von SaturaDev
SaturaDevvor 2 Monaten

what is this? looks interesting.

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

@lamiancegames an asset library of 1000 3-d assets with textures and uvmaps generated for a game i'm working on mostly without my supervision created over less than a day.

Profilbild von Bang
Bangvor 2 Monaten

What am I looking at?

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

i'm sure if you look closely you could make a mostly accurate inference

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

Game dev easy

Profilbild von Mathias Heide
Mathias Heidevor 2 Monaten

if you want to try and cook a cool game on let me know! would love to see what you can make

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

U think an engine can contain me

Profilbild von Mathias Heide
Mathias Heidevor 2 Monaten

no one can. but maybe summer can let you fly higher

Profilbild von Walid Aliouche
Walid Aliouchevor 2 Monaten

How complex are the objects? Does it also generate the texture with it?

Profilbild von Zeus Lykaios
Zeus Lykaiosvor 2 Monaten

As complex as you want, and yes.

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