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yea i'm thinking game dev is solved

14,667 просмотров • 2 месяцев назад •via X (Twitter)

Комментарии: 30

Фото профиля Eric K
Eric K2 месяцев назад

This looks like you're going to rediscover all the classic art pipelines lessons the hard way

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

Thank goodness for iterative velocity

Фото профиля Spectro
Spectro2 месяцев назад

this asset generator of yours, are you selling the code? i've spoken to my associate (chatgpt) and we re willing to invest in purchasing this artifact of yours

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

its just blender and then a swarm of groks / gem 3.5 flash in omp. the pipeline is always a little different depending on what i'm making so the code's not really static, it's more of a proompting structure workflow. need a decent bit of compute locally, but just have a smart model like 5.6 sol research / get measurement specs for something you want to make or at least just think of some way to anchor the design in clear enough language conceptually, then have sol fork as many gem 3.5 flash / grok 4.5s to simultaneously iterate on the same sort of design with slight variations in the structure/prompting style/design language then let the iterators visually review their own model - have sol set up a good capture rig from several angles before hand that can capture a high resolution collage that can be analyzed for issues by the iterators as they work and then a final fed to sol to send them back to the mines if it still sucks.

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

*fork as many simultaneously as the compute you have access to can support and then move forward on either the single best or the top few design styles that worked

Фото профиля Kou
Kou2 месяцев назад

Tried Sol in Godot and it sucked ass.

Фото профиля thesecretlab
thesecretlab2 месяцев назад

nice slop

Фото профиля Pseudonym 🦅
Pseudonym 🦅2 месяцев назад

not just game dev but most apps… distance from this to generating a non-game app is so very very thin

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

crudslop's been solved for like a year

Фото профиля Giovanni
Giovanni2 месяцев назад

Game development is not solved.

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

maybe not for you

Фото профиля Giovanni
Giovanni2 месяцев назад

What's the criteria? How do you define the line that these models have crossed? What does game development being "solved" mean to you?

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

It means I can make whatever I want to make

Фото профиля Giovanni
Giovanni2 месяцев назад

So there exist no limits?

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

Right

Фото профиля Loboz - Stranded Survivors on Steam!
Loboz - Stranded Survivors on Steam!2 месяцев назад

@GinoCirino So what games have you made now that it’s solved

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

This will be ready for alpha relatively soon, it has deeper and more comprehensively integrated systems than basically any MMORPG already, but still much to be built. Imagine a game like Star Wars Galaxies, but if the devs actually had the time and resources to make the game they actually wanted to make in the first place.

Фото профиля kvick
kvick2 месяцев назад

i think so too

Фото профиля Alpeeen
Alpeeen2 месяцев назад

Mf thinks he’s the only one with an asset library

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

how long does it normally take you to create an asset library

Фото профиля SaturaDev
SaturaDev2 месяцев назад

what is this? looks interesting.

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

@lamiancegames an asset library of 1000 3-d assets with textures and uvmaps generated for a game i'm working on mostly without my supervision created over less than a day.

Фото профиля Bang
Bang2 месяцев назад

What am I looking at?

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

i'm sure if you look closely you could make a mostly accurate inference

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

Game dev easy

Фото профиля Mathias Heide
Mathias Heide2 месяцев назад

if you want to try and cook a cool game on let me know! would love to see what you can make

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

U think an engine can contain me

Фото профиля Mathias Heide
Mathias Heide2 месяцев назад

no one can. but maybe summer can let you fly higher

Фото профиля Walid Aliouche
Walid Aliouche2 месяцев назад

How complex are the objects? Does it also generate the texture with it?

Фото профиля Zeus Lykaios
Zeus Lykaios2 месяцев назад

As complex as you want, and yes.

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