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You can often recognize a throw's escape input by the opponent's hand animation. But what if a grab "breaks" this rule? Here are a few examples and how to escape them. Make sure to include them on your defense drills! #TEKKEN #TekkenLibrary Mixboxarcade

71,927 views • 1 year ago •via X (Twitter)

10 Comments

Moo 🪿's profile picture
Moo 🪿1 year ago

@mixboxarcade Today I learned that I’ve tried to break Azucena’s throw with literally every single button except the correct one.

Mixbox | Applay's profile picture
Mixbox | Applay1 year ago

@mixboxarcade That one works more like a snake edge than a throw, to be honest. Gotta hold down before she grabs you.

I’M TIRED ATHIS GRANDPA!!'s profile picture
I’M TIRED ATHIS GRANDPA!!1 year ago

@mixboxarcade Another good one is Dragunov’s ff2 cancel throw being a 1+2 break even though he uses one arm to grab you.

Strongwatcher's profile picture
Strongwatcher1 year ago

@mixboxarcade Ima tell yall right now, Azu has a really damaging launching mid that looks JUST LIKE THE START UP TO THAT LOW THROW. Ducking on reaction is not the answer. space or step it.

Sercio's profile picture
Sercio1 year ago

@mixboxarcade I'M A DRAGON

Strawhat Kev🗣's profile picture
Strawhat Kev🗣1 year ago

@mixboxarcade I always thought that law break was a 2 this whole time 🤦🏽‍♂️

Dot97's profile picture
Dot971 year ago

@mixboxarcade If i press DB at Azucena's throw what happens?

Thorrezz's profile picture
Thorrezz1 year ago

@mixboxarcade King with Giant Swing:

Robert V. W.'s profile picture
Robert V. W.1 year ago

@mixboxarcade Was Kuni's Frankensteiner still df to escape, or was it given an input?

sirguel's profile picture
sirguel1 year ago

@mixboxarcade It would be great if u also add the minus on guard break for the enemy, thanks for the tips!

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