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次の子髪~3万△ポリくらい Mayaのデフォライトって順光だからこういうモジャモジャは作ってて目がおかしくなる ので、カメラとライトをコンストレインして角度変えながら作る (Blenderも角度はついてるけど結局同じことしてる) #3DCG
197,978 görüntüleme • 2 yıl önce •via X (Twitter)
9 Yorum

erogrammer 🔞2 yıl önce
髪の毛大変そうw

腱鞘炎と戦うデザイナー(治りかけ)2 yıl önce
大変です!

yamato@男の声練習中2 yıl önce
それであの素敵な髪が成しえているわけですね!!! ...φ(・ω・ )メモメモ

腱鞘炎と戦うデザイナー(治りかけ)2 yıl önce
定期的にライト入れながら見るの大事ですね!!

kami2 yıl önce
The quality is impressive, excellent work

Uliya_x2 yıl önce
wow!!!!

Swarthy2 yıl önce
Love the amount of detail the hair has! Too bad it's way too high for any kind of game...

Krisu.Miushy2 yıl önce
So much patience doing that those hairs, amazing work! You make them manually poly by poly or using curve or maybe sweep mesh? I ask as a fellow Maya user hahaha

腱鞘炎と戦うデザイナー(治りかけ)2 yıl önce
It's actually a piecing together of few hair patterns, so it's not as much work as it looks. and I'll probably post that video in a few days!
