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🤜#鉄拳8 シーズン2 第3弾追加キャラ ◤ アーマーキング ◢ 10/14(火)より早期アクセス \アマキンの注目技に迫る👀 / ヒート発動中は、 打撃攻撃が炎をまとって パワーアップ🔥 コンボ始動技が増えるほか、 「バッドジャガー」中の 攻撃には派生技が追加💪 より多彩な攻めで、相手を翻弄せよ
235,636 görüntüleme • 11 ay önce •via X (Twitter)
19 Yorum

Are they trying to ragebait us?

AK getting the Hei treatment. 💀💀💀 You might as well make his rage art unblockable and one hit KO. Heat smash should be a touch of death too. Make it happen devs

Ngl this looks tuff

Looks so overtuned and uneeded. In t7 I loved how simplistic yet fundamentally requiring he was. Now he looks like stance into guess the bullshit character

Is that a plus on block mid powercrush? Please tell me I'm wrong.

frame whisperer was right when he said the devs are gaslighting us after the season 2 disaster these guys were never interested in making the game better

ARMOR KING IS THE FIRST CHARACTER TO HAVE A PLUS ON BLOCK MID POWER CRUSH THIS GAME IS OFFICALLY BROKEN NOW, LMFAOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

"In addition to more combo starters, during "Bad Jagger," attacks now have added follow-ups💪 Confound your opponent with even more varied offense" Glad that the focus is still on defense and movement especially with that homing launcher!!!

you guys are fucking dumbasses

This game is has gone downhill so fast....it's absolutely shocking just how 1 game ruined the 30+ year legacy of Tekken so quickly, as a hardcore tekken fan, it's actually depressing just what you guys have done to Tekken @nkt_dreamer @Harada_TEKKEN

So why is b1+4 a launcher

?????????????

This character is cool as shit but what are yall doing bru

Remove the block stun from the kick of that Power Crush move. Give us the opportunity to sidestep the overhead flaming punch instead of being forced to block it.

Armor/powercrush Wall-Splat mid option into full wall combo into Oki

😐

Vaya panda de monos

tekken: but it is only in heat

B1+4 being a launch is unironically what is making me finally give up on this game. Fuck you, Tekken Project. 10 years of my life for nothing. I'm out.



![◤WAVECHOES SEASON:03情報◢ VE3弾より実装される新MSアビリティ「追撃[広角]」をご紹介✨ ▼「追撃[広角]」 ロックオン中の敵を通常攻撃後、追撃ゲージ(弾薬数)を消費してロックオン中の敵を中心に扇状の範囲追撃を行い、ダメージを与える。/追撃ゲージが0の時に任意発動可能となり、コストを5使用することで、追撃ゲージを再装填する。](https://image.24vids.com/tw-2067205939069886865/media/HLAyz5DbMAE4_EO.jpg)